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Will be posting here some notes and progress steps, so it won't be so boring here. Always was scared to start Sheeva model because of complexity of the process. Well, there is no way back now, only further)Done:Head model is almost prepared for merge with body ~ 85%Body base model was shaped as desired - 100%New 3 finger hands and 2 fingers feets was re-modeled form regular models and retextured - 97%17.05: Add second pair of hands(Optimize UV, rebake some textures, merge topology and weights and the most routine is to properly double all muscle weight groups and bones)18.05: Sculpt additional muscles for proper 4 hands anatomy, to make it look believable, then bake new normals and merge it with original normals, merge send arms textures19.05: Fix issues with some face shapekeys. Merge new Head model and Body, Rigs and etc...Update shaders, UV mapsAdditional body retexture, adding large moles all over her back, arms, and so onTo Do:Test renders

Comments

Bim Skeeble

Omggg I absolutely cannot wait to see this masterpiece. 🥵

DOOTGUY

Big question, will she have double cocks, single cock or female?

ShizzyZzZzZz

Big answer) By default she will be female but also with futanari version and no, only single cock. I still don't understand why some artists gave her two penises, and I don't find the decision interesting or funny or original at all. It ruins the whole illusion of a realistic approach, if we talking about realistic 3d porn. Since such a design isn't determined by evolutionary theory, it looks stupid and inappropriate. If Shokan women had two vaginas by evolution, then two cocks would be appropriate, but this is just a sick fantasy for the sake of fantasy, idk, some kind of fetishism or something. I always try to adhere to the basic theory of evolution in all my designs: every aspect of a body or it's mechanism has a direct purpose and need for survivial; rudimentary design = bad design that no one will believe in. For the same reason, franchises like Alien, Terminator, and Mass Effect have become legendary and never become outdated, because regardless of time, the character designs in these projects were made taking into account the theory of evolution, and the viewer/player is immersed in this illusion and believes that such a thing can exist any time they palying/re-watching movies.