FM27 3D Stadium and Environment Megapack Update V4.03 (Patreon)
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Hey everyone!
4.03 is now finally out! It's bigger than 4.02: new boots, the crowds finally reacting on time, subs that sit down and don't disappear when you sub them on... And a couple of things you reported that I've happily fixed! In this wee update versions 4.01 and 4.02 are included, meaning you don't need them!
BOOTS
Fourteen new pairs, making for 81 in total across 11 brands!
White and light boots were blowing out to a flat white portable supernova under the floodlights and in bright sun. The boot material was still letting light wrap round to the shadow side the way it did on 26, and 27 lights a pitch harder. Turned that down. A white boot now has a lit side and a shadow side like the shirt above it.
Boots that sat slightly off the foot got re-fitted. Eighteen pairs carry a new fit since 4.0, and the fit comes with the pack, so you don't have to touch tune mode.
Same keys: "i" opens the picker in a match, click a player, click a boot. Randomize shuffles the squad. X is tune mode if one still sits wrong on your machine.
BALL AND FOG
4.02 fixed the radioactive ball under the floodlights, but the zip I posted went out without the rebuilt shader file that fix needs, so although the ball was less glowy, it still didn't entirely look like intended! This pack has the right file. The same file is what lets fog show up on custom grounds: distance haze over the far stand, warm at dusk, dark blue at night, following the sky instead of sitting on a flat grey.
CROWDS REACT ON TIME
This is the one I'm happiest with. Three things were wrong with crowd reactions on 27, and you felt all of them as "slow or not at all".
Reaction timing was counted in frames. At 60 fps every ripple across the stands ran twice as slow as I built it, and the far stands reacted to a goal three seconds after the near ones. Timing is in seconds now, same on every machine.
Some base FM27 crowd moods were overriding mine and threw away the reactions still queued for the stands that hadn't fired yet, so in practice only the stand nearest the pitch ever reacted. Every stand now gets its turn.
Goals, conceded goals, the kick-off cheer, half-time and full-time whistles, saved penalties and sendings-off are big moments: nine in ten fans in every stand react, and the ripple runs faster. Chances, shots, saves, misses and the relief after a save are medium moments: half the stand rises and sits back down. Everything else keeps the smaller everyday shares so the ground doesn't flicker.
After a goal the celebration holds for eight seconds and then everybody who stood up comes back down into the normal mix. Before this they stayed up until the next goal.
The crowd at kick-off is dealt a proper seated mix: most sitting still, some chatting, some pointing, a few standing. Idle moods between events are mostly seated now, standing poses should be a small minority.
One pose, rising from the seat with a thumbs up, had a typo in its name and never played in any version. It does now.
THE BENCH, PROPERLY
4.02 got subs sitting again at kick-off. What was still broken: a player you took off never sat down, and the sub you brought on stayed glued to his seat.
A player coming off walks to the dugout and takes a seat once he gets there.
A player going on leaves his seat the moment he's handed his shirt.
Each sub keeps the same seat all match, so the bench doesn't reshuffle every time someone moves. (yes, my ADHD brain needs this, fight me)
Seat order fix for stadium makers: seats named 1 to 17 were filling as 1, 10, 11, 12 and leaving 4 to 9 empty. They fill front row first now.
3D TRACKSUITS AND GOALKEEPER KITS
Not in this pack. They're the first Chipping In addon, with their own post and their own notes here: https://www.patreon.com/BassyGames/posts/fm27-3d-kits-and-174468978. Subs on the touchline and the bench wear your team's tracksuit, keepers wear your goalkeeper kit per home, away and third.
KNOWN ISSUES
In grounds where one stand holds most of the seats, a medium or big moment lifts that whole stand on the same frame instead of rolling through it. Fix is already being worked on, but not in this build to prevent accidentally breaking something that is fixed in haste.
INSTALLATION
You need 4.0 installed first. 4.01 and 4.02 are not required, this contains them.
Download 4.0 here: https://www.patreon.com/BassyGames/posts/fm27-3d-stadium-173744078
Note!
I have been getting a lot of questions about the password and extraction issues. If you sign up to the Game Changer tier you will receive a welcome note which might end up in your spam mailbox, be mindful that this can take up to 10 minutes.
If you then do not have it, send me a DM on Patreon. I only see these DM's on the regular, not Twitter or Discord, and comments on posts don't always get sent as a push message.
If you run into the 0x80004005 error when extracting, please switch to WinRAR or 7zip as the native extractor will not work due to the password!
Close FM.
Extract the zip file using WinRAR or 7zip and insert the password you have (received through a welcome email).
Copy the extracted BepInEx folder into your Football Manager 27 folder. Let it overwrite.
Start the game.
Install paths:
Steam: Program Files (x86)\Steam\steamapps\common\Football Manager 27
Xbox Game Pass: XboxGames\Football Manager 27\Content
Epic Games: Program Files (x86)\Epic Games\FootballManager27
Saved cameras, your boot picks, your ball picks and your configs stay as they are, with one exception: the environment config (com.bassy.fm27.eeo.cfg) is replaced, same as in 4.02. If you tuned fog, floods or anything else in there, back it up first and copy your lines back after.
TELLING ME THINGS
Screenshots beat descriptions. Group chats here:
https://www.patreon.com/messages/b0dcd3df63aa42e08cbd0ffd196fa2a2
or
https://www.patreon.com/messages/c7f8994aeb6d48128de30d0f4c7f4639
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