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http://shmuplations.com/splatterhouse/

Happy Halloween! This fun little Splatterhouse interview from 1988 was originally featured in NG magazine (Namco’s in-house produced magazine which ran from 1983 to 1993). The core development team talks about the challenges of making a realistic horror game like Splatterhouse, which featured a then-unprecedented level of gore for a video game. Interesting anecdotes abound, and the team closes with a show of good taste by sharing their favorite horror movies.

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