Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

http://shmuplations.com/vagrantstory/

These two Vagrant Story interviews from 1999 were originally featured in the Ultimania guide, but have (surprisingly) remained untranslated until now. After modestly disavowing his “auteur” reputation, Matsuno is gradually coaxed by the interviewer into an interesting discussion of Vagrant Story’s conception and design, with humorous anecdotes about Ogre Battle and FFT thrown in for good measure.

I’ve also added a small interview with the Akihiko Yoshida and the graphics team; in fact, there are four more short segments like this (with the planning, sound, programming, and 3D polygon teams) published in the Ultimania guide which I hope to add soon.

Files

Previews only

Comments

Ian Snyder

Vagrant Story is one of my favorites -- thanks so much for these translations! Definitely some nice tidbits I haven't read before :)