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http://shmuplations.com/residentevil2/

In this Resident Evil 2 interview from the June 1998 issue of jp game magazine “The Playstation,” director Hideki Kamiya and film screenwriter Noboru Sugimura discuss the design philosophy behind Resident Evil and the (then) novel experience of working with a screenwriter. They also shed light on changes made from the “1.5″ version of Resident Evil 2, which was scrapped entirely after Sugimura joined the team.


I’ve also added a short additional interview with producer Shinji Mikami, who talks about some of the movie influences behind Resident Evil.

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