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http://shmuplations.com/houseofthedead/

This interview with the development staff of The House of the Dead was originally featured in the May 1997 edition of Sega Saturn Magazine. The Saturn port was not officially in the works yet, so (thankfully, since interviews about porting are usually fairly superficial) it focuses on the design and creation of the arcade release. There is also another interview from the House of the Dead jp strategy guide that elaborates on many of the points here further, which I hope to translate soon.

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