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http://shmuplations.com/ffv/

In this interview, several key members of Square’s Final Fantasy V development team, including director Hironobu Sakaguchi, composer Nobuo Uematsu and then-fledgling designer Tetsuya Nomura, discuss their ambitions for the game, the challenges faced during production, some of the ideas that ultimately went unused and their desires to differentiate from and improve upon FFIV.

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Anonymous

Arigatō, Lost in translation-san, but it should read "its" in the sentence "FFV’s music is it’s own thing." instead of "it's"... Remember to add a space before %.