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http://shmuplations.com/kojima/

In this 1999 interview, the now-legendary game director Hideo Kojima offers some broad insight into the circumstances behind his biggest creations, from the original stealth-action game Metal Gear to the adventure games Snatcher and Policenauts, coming full circle with the 3D “tactical espionage action” game Metal Gear Solid, as well as his affections for cinema and how they co-exist with the “artisanal” nature of video game creation. 

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ProtoSnake

Thanks for translating this interview. I'm surprised the interview seems short. From DYKGaming about Hideo Kojima, I already knew he love films so much that he wanted to make movies. Instead, he makes games that feels like watching movies. Don't forget to tweet this to Hideo Kojima, please.