Silhouette Mirage – 1997 Developer Interviews (Patreon)
Published:
2016-07-13 16:25:43
Imported:
2026-06
haven't archived this post yet. have a subscription? use the importer!
Content
http://shmuplations.com/silhouettemirage/
This collection of Silhouette Mirage interviews from 1997 and 1998 first appeared in game hihyou and Sega Saturn magazines. The first is a standard discussion of game design, story, and characters with lead planner Koichi Kimura and main programmer Masaki Ukyo. The second interview was part of a unique “self-criticism” feature column that ran in game hihyou, where developers looked back and offered critical remarks on their own work.
This collection of Silhouette Mirage interviews from 1997 and 1998 first appeared in game hihyou and Sega Saturn magazines. The first is a standard discussion of game design, story, and characters with lead planner Koichi Kimura and main programmer Masaki Ukyo. The second interview was part of a unique “self-criticism” feature column that ran in game hihyou, where developers looked back and offered critical remarks on their own work.
Files
Previews only