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https://shmuplations.com/ksuzuki/
https://shmuplations.com/kojikondo/

This interview with composer Keiichi Suzuki was sourced at the GSLA (it likely was originally featured in one of the many Japanese 32-bit magazines). The main focus is on his work on Kaze no Regret, Kenji Eno's innovative "no visuals" adventure game that is yet to be translated into English. Along the way, Suzuki reflects on the Mother games, his compositional approach, and what "Japanese" music means.

Sorry for the very late posts this month--I had a minor health hitch here but most of my time was taken up with househunting and closing on a property in Hokkaido. Exciting but exhausting stuff.

Since the Keiichi Suzuki piece was a bit niche (not many have played Kaze no Regret, as it's sadly never been localized), I wanted to include the short SMB3 piece that had also been requested. I've appended it to Kondo's 2001 interview, and you can read it here: https://shmuplations.com/kojikondo/

That'll do it for May for us, but we'll be back to our usual schedule of 3 translations per month in June! 

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Comments

Ian Snyder

This is crazy, I was just thinking last night about reading more about the Mother composer -- perfect timing!

ProtoSnake

Could you make a tweet about this, please? Earthbound/Mother fans from Twitter would love to read this interview. Even Undertale fans would want to know more about Keiichi Suzuki's music ideas.

shmuplations

yeah, i'll be updating twitter with these. i've been a little remiss there, just had my hands full. the timezone diff here in japan is a bummer too (in terms of my ability to interact in real-time)