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https://shmuplations.com/minishcap2/

This lengthy Minish Cap interview with director Hidemaro Fujibayashi and producer Eiji Aonuma originally appeared in Nintendo Dream magazine. It offers a deeper look into the making of Minish Cap than the other interview hosted at shmuplations, and looks at the working relationship between Capcom and Nintendo, the notion of "map-as-dungeon" design, and Fujibayashi's abiding love of 2D.

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Comments

Ian Snyder

Looking forward to reading this one, thanks!