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https://shmuplations.com/futureofrpgs1993/

These mini-interviews with four up-and-coming developers first appeared in Famicom Tsuushin. While it doesn't contain many specific development and design details, it presents a neat snapshot of the thinking surrounding RPGs in 1993. Final Fantasy and Dragon Quest still loomed large as major reference points, and thoughts were mixed about the pros and cons of CD-ROM media.

That does it for this cycle! We covered a lot of "mainstream" series this time (many from Nintendo Dream magazine), but next round I'd like to return to some more niche series, patron votes permitting, of course. Cheers and please look for the new voting thread next week!

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Comments

Ian Snyder

Looking forward to checking out this time capsule :D Thanks!

Michael

Coming in late on this one, but what sort of "multi scenario" games are Naitou and the interviewer talking about? Sorcerian? Dark Savior is certainly a kind of multi-scenario game, after all!

shmuplations

They don't really expound on it, but I think he's mainly talking about games with multiple endings/narrative paths, like Romancing SaGa which Yasuda mentions above. There's also the context of increasing memory storage and next-gen consoles being just around the corner. Sorcerian probably wasn't on his mind given the year...