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https://shmuplations.com/okada2022/

This lengthy Satoru Okada interview was originally featured in a two-part series at 4gamer.net; this is the latter half which focuses mainly on the Game Boy, GBC, and GBA developments. Okada offers a wealth of interesting anecdotes about Nintendo's internal dev process, including some comical moments with presidents Hiroshi Yamauchi and Satoru Iwata. Next month we'll translate the first part, which covers Okada's early days designing toys and the Game & Watch.

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Comments

Ian Snyder

I printed this one out to read through it -- I read the first part and it's already fascinating. Thanks so much :)

oidoid

Has the first part been translated? I am quite interested in this piece but wanted to read it in order.