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Labor Day in the US is fast-approaching, and we've been hard at work for this month's release!

First, v13 is now officially supported! 👏👏 With MATT now updated, we're transition to v13 and will straddle v12 and v13 for this month. Likely moving to v13 next month. With this, we have enhanced Mass Edit and also how Unlimited Terrains work for v13 users:

Mass Edit (free): A complete under-the-hood overhaul plus new features. 🎥🎥Check out the full tutorial here. 🎥🎥

New mass drag-and-drop support. Drag in tiles and audio directly from your desktop to create entities and presets

New "expand" context menu. Pick out specific tiles from presets.

Black Bars scene setting. Frame your tile-based scenes, seeing only the artwork that will show to your players.

New built-in Unlimited Terrain support. Easily browse and adjust unlimited terrains.

🚀🚀🚀 As for new content 🚀🚀🚀...

Foundry Basic Tiers get the new Gray Harbor Docks release. Melancholy and haunted, the town of Gray Harbor has been slowly decaying from water, salt, and a fog that chokes the town and docks in a malevolent haze. Two large new buildings, the Boat House with working boats and doors, and the Gray Harbor Mansion (4 levels!), plus tons of new docks and stairs that fit and lock together to make an endless dock system. Also new Unlimited Terrains, template maps, and finished scenes.

Foundry Advanced Tiers are getting something new... 3D board games! Your players can now square off in their own in-game tête-à-tête of chess, Go, or the Game of Ur. Also lots of new 3D scenes to wow your players.

Dungeondraft tiers get all the new Gray Harbor assets, including almost 300 new objects, patterns, terrains, and paths. Don't forget to get the latest mods that will 10x your design mileage with all these new assets.

That's it for this month. Enjoy!##9.1.2025 

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI MASS EDIT - v2.2.1 (v13)~~~~~~~~~~~~~~~~~~

V13

Drag/Drop Upload

Black bars toggle added to Scene config (for creating a frame around your scene)

Massive rework, optimizations, and bug fixes (please report bugs!)

New “Expand” context menu for selecting specific assets within brushes

~~~~~~~~~~~~~~~~~~BAILEYWIKI NUTS AND BOLTS - 0.3.6 (v12)/0.4.2 (v13)~~~~~~~~~~~~~~~~~~

NEW MACROS:

ME Unlimited Terrain Macro (Requires v13 or later). This macro gives you lots of QOL control of Unlimited Terrain spawners and tiles.

V13 VERSION

GREEN LIGHT TO UPDATE TO V13!

You may want to wait if some of your critical modules are not yet v13-ready, but all Baileywiki dependencies are good to go.

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI TOWNS- v0.6.14~~~~~~~~~~~~~~~~~~

ENHANCEMENTS:

For v13 users only, Unlimited Terrain Spawners now automatically open the 

SCENES: 

INVENTORY:

00 Inventory - Gray Harbor Boat House

00 Inventory - Gray Harbor Docks

00 Inventory - Gray Harbor Docks Decor

00 Inventory - Gray Harbor Docks Roofs Facades

00 Inventory - Gray Harbor Mansion 

TEMPLATES:

01 Unlimited Template - Gray Harbor Docks Fog 01 2x

01 Unlimited Template - Gray Harbor Docks Fog 02 1x

01 Unlimited Template - Gray Harbor Docks Fog 02 2x

01 Unlimited Template - Gray Harbor Docks Fog 03 2x

DIORAMA SCENES:

Diorama Gray Harbor Boat House (Haunted Fog)

Diorama Gray Harbor Boat House Smugglers (Damaged)

Diorama Gray Harbor Mansion

Gray Harbor Docks Fog 03 1x

Swamp Settlement

OTHER SCENES:

Unlimited Gray Harbor Docks 01

Unlimited Gray Harbor Docks Fog Night

Unlimited Gray Harbor Village Street

MASS EDIT PREFABS:

TAGS

2025, angular, backdrop, background, buildings, bw, city, decoration, docks, dungeons, facades, frame, homes, land, nature, new, other, pillars, roofs, sep, settlement, spawners, stairs, structural, terrain, tmfx, town, vehicles, village, water, wood

Buildings:

Gray Harbor Docks Boat House

Gray Harbor Mansion Building Multistory

Gray Harbor Facade 1x (13)

Gray Harbor Facade 2x (22)

Gray Harbor Facade 3x (7)

Gray Harbor Roof Gable Window Light MULTI

Terrain Spawners:

Unlimited Terrain Spawner - Gray Harbor Ocean

Unlimited Terrain Spawner - Gray Harbor Ocean Choppy

Unlimited Terrain Spawner - Gray Harbor Docks (3)

Brushes:

Brush: Tile Set Gray Harbor Roof Gable Windows

Brush: Fog Adjustment Filter (Overhead)

Brush: Gray Harbor Fog

Brush: Gray Harbor Fog (Overhead)

Brush: Gray Harbor Fog (Overhead) Small Tiles

Brush: Gray Harbor Fog Ghosts

Brush: Gray Harbor Fog Ghosts Adjustment Filter

Frame: Gray Harbor Fog Rectangle (Overhead)

Frame: Gray Harbor Fog Square  (Overhead)

Brush: Gray Harbor Carriages Wagons

Brush: Gray Harbor Docks Bollards

Brush: Gray Harbor Docks Cleats

Brush: Gray Harbor Docks Large

Brush: Gray Harbor Docks Pillars

Brush: Gray Harbor Docks Small

Brush: Gray Harbor ropes

Brush: Gray Harbor Wood Stairs

Brush: Wood Ladders

TILES: (293 new)

bw_gray_harbor_roof_gable_window (12)

bw_gray_harbor_boathouse_01_clean

bw_gray_harbor_boathouse_01_door_closed

bw_gray_harbor_boathouse_01_door_open

bw_gray_harbor_boathouse_01_roof_clean

bw_gray_harbor_mansion_01_level_00_basement_clean

bw_gray_harbor_mansion_level_clean (3)

bw_gray_harbor_mansion_01_level_02_roof_a_clean

bw_gray_harbor_mansion_01_level_02_roof_b_clean

bw_gray_harbor_mansion_01_level_02_turret_a_clean

bw_gray_harbor_mansion_01_level_02_turret_b_clean

bw_gray_harbor_mansion_01_level_03_roof_clean

bw_gray_harbor_carriage_wagon (5)

bw_gray_harbor_docks_bollard (12)

bw_gray_harbor_building_prefab (6)

bw_gray_harbor_docks_barrier_beam_wood_stone (2)

bw_gray_harbor_docks_cleat (15)

bw_gray_harbor_rope (10)

bw_gray_harbor_docks_wood (36)

bw_gray_harbor_docks_wood_platform (9)

bw_gray_harbor_docks_wood_stairs (5)

bw_gray_harbor_docks_wood_prefab_platform (10)

bw_gray_harbor_docks_wood_prefab_stairs (3)

bw_gray_harbor_docks_wood_127_prefab_platform_stairs

bw_gray_harbor_docks_wood_prefab (2)

bw_gray_harbor_docks_wood_stair (13)

bw_gray_harbor_docks_wood_stair_down (2)

bw_gray_harbor_fog (31)

bw_gray_harbor_fog_spirit (5)

bw_gray_harbor_wood_ladder (7)

bw_gray_harbor_lighting_lamp_lantern (7)

bw_gray_harbor_lighting_lamp_lantern_post (14)

bw_gray_harbor_docks_path_01

bw_gray_harbor_docks_railing_path (4)

bw_gray_harbor_roof_path (2)

bw_gray_harbor_stair_path (3)

bw_gray_harbor_fog_pattern_tileable (5)

bw_gray_harbor_docks_tileable (4)

bw_gray_harbor_docks_post_pillar_wood (5)

bw_gray_harbor_building_roof (42)

bw-gray-harbor-docks-unlimited-tileablea (2)

bw-gray-harbor-docks-unlimited-tileableb (2)

bw-gray-harbor-docks-unlimited-tileable-01c

bw-gray-harbor-docks-unlimited-tileable-water (2)

~~~~~~~~~~~~~~~~~~BAILEYWIKI DISTRICT 02 - DOCKS - v0.3.2~~~~~~~~~~~~~~~~~~

Tiles added to support the release

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v0.3.14~~~~~~~~~~~~~~~~~~

NEW SCENES:

Forest River (Grassy-Snow)

Forest River (Grassy)

Forest River (Paths-Snow)

Forest River (Paths)

City Passage

Desert Ambush

Snowy Encounter (Bridge)

Snowy Encounter (Passage)

Village Encounter (Market)

World Map

Boardgame - Chess

Boardgame - Chess (Lewis Set)

Boardgame - Royal Game of Ur

Boardgame - Go (19x19)

Boardgame - Go (17x17)

Boardgame - Go (13x13)

Boardgame - Go (9x9)

NEW ASSETS:

Boards and pieces for several board games:

Chess board and two sets of pieces (standard and ‘Lewis’ sets based on archaeological findings)

The Royal Game of Ur and pieces (tetrahedron and player 1/2 pawns)

Go - four boards (19x19, 17x17, 13x13, 9x9), tokens and token bowl props

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~[BW] Base Textures 01B Artificial - v0.0.8~~~~~~~~~~~~~~~~~~

NOTE: The sample scene for August 2025 requires these three free mods to render everything correctly: 

Direct Links to mods (all free!):

Convert Objects to Patterns Mod by Uchideshi: https://cartographyassets.com/assets/87173/convert-object-to-pattern/ 

_Lib Mod: https://cartographyassets.com/assets/31828/_lib/ 

Blurred Edge Patterns Mod: https://cartographyassets.com/assets/57470/blurred-edge-patterns /

Colourable Objects and Paths Mod: https://cartographyassets.com/assets/57221/colourable-objects-and-paths /

TILES: (293 new)

OBJECTS:

bw_gray_harbor_roof_gable_window (12)

bw_gray_harbor_boathouse_01_clean

bw_gray_harbor_boathouse_01_door_closed

bw_gray_harbor_boathouse_01_door_open

bw_gray_harbor_boathouse_01_roof_clean

bw_gray_harbor_mansion_01_level_00_basement_clean

bw_gray_harbor_mansion_level_clean (3)

bw_gray_harbor_mansion_01_level_02_roof_a_clean

bw_gray_harbor_mansion_01_level_02_roof_b_clean

bw_gray_harbor_mansion_01_level_02_turret_a_clean

bw_gray_harbor_mansion_01_level_02_turret_b_clean

bw_gray_harbor_mansion_01_level_03_roof_clean

bw_gray_harbor_carriage_wagon (5)

bw_gray_harbor_docks_bollard (12)

bw_gray_harbor_building_prefab (6)

bw_gray_harbor_docks_barrier_beam_wood_stone (2)

bw_gray_harbor_docks_cleat (15)

bw_gray_harbor_rope (10)

bw_gray_harbor_docks_wood (36)

bw_gray_harbor_docks_wood_platform (9)

bw_gray_harbor_docks_wood_stairs (5)

bw_gray_harbor_docks_wood_prefab_platform (10)

bw_gray_harbor_docks_wood_prefab_stairs (3)

bw_gray_harbor_docks_wood_127_prefab_platform_stairs

bw_gray_harbor_docks_wood_prefab (2)

bw_gray_harbor_docks_wood_stair (13)

bw_gray_harbor_docks_wood_stair_down (2)

bw_gray_harbor_fog (31)

bw_gray_harbor_fog_spirit (5)

bw_gray_harbor_wood_ladder (7)

bw_gray_harbor_lighting_lamp_lantern (7)

bw_gray_harbor_lighting_lamp_lantern_post (14)

bw_gray_harbor_docks_post_pillar_wood (5)

bw_gray_harbor_building_roof (42)

PATHS:

bw_gray_harbor_docks_path_01

bw_gray_harbor_docks_railing_path (4)

bw_gray_harbor_roof_path (2)

bw_gray_harbor_stair_path (3)

PATTERNS/TERRAINS:

bw_gray_harbor_fog_pattern_tileable (5)

bw_gray_harbor_docks_tileable (4)

bw-gray-harbor-docks-unlimited-tileablea (2)

bw-gray-harbor-docks-unlimited-tileableb (2)

bw-gray-harbor-docks-unlimited-tileable-01c

bw-gray-harbor-docks-unlimited-tileable-water (2)

Files

Baileywiki Sep 2025 Release - Gray Harbor Docks / 3D Boardgames and Scenes #FoundryVTT #dungeondraft

It's time for another release, and the haunted docks of Gray Harbor are our destination. Lots of new wood platforms and docks assets to create an endless array of dock-based scenes, plus the decorations and fog to spice it up. We're also venturing into board games that you can play in Foundry, like Chess and Go. And don't forget all the great #dungeondraft assets to make your own maps! To support this channel and get the mapping assets you see in our tutorials, go to To see the new Mass Edit tutorial that shows you how to use new v13 capabilities: SETUP GUIDE: https://bit.ly/baileywiki-faq MODULAR SYSTEM GUIDE https://bit.ly/baileywiki-modular-system Modules Used or Referenced Baileywiki Mass Edit by Aedif https://foundryvtt.com/packages/multi-token-edit Token Magic FX by SecretFire https://foundryvtt.com/packages/tokenmagic Monk's Active Tile Triggers by Ironmonk https://foundryvtt.com/packages/monks-active-tiles 3d Canvas by theRipper93 https://theripper93.com/ Featured Links: Artwork by Baileywiki https://www.patreon.com/baileywiki 00:08 Release Overview 02:29 Where to Get the New Content 03:42 Inventory 1 Boat House 05:33 Inventory 2 Mansion 08:29 Inventory 3 Gray Harbor Docks 09:18 Inventory 4 Dock Decor 13:19 Inventory 5 - Gray Harbor Facades 16:22 Template Scenes 17:17 Sample Scenes Pt1 18:14 Mansion Scene 19:02 Sample Scenes 2 20:56 3D Game Boards 28:34 3D Scenes Pt1 31:15 3D Scenes Pt2 35:32 3D Scenes Pt3 39:02 3D Props and Assets 42:15 Dungeondraft Mini Roof Tutorial 44:53 Dungeondraft Mansion 47:28 Dungeondraft Boat House 48:35 Outro

Comments

Michael Fowell

I have just jumped into Foundry two weeks ago and it feels great can't wait for the tutorials to catch up to V13. The active triggers process seems amazing, I hope I can master it soon.

Alex Mahaney

im getting the error, You may not update items in locked compendium Bailey wiki premium towns.maps. I didn't realize before installing the mods for map building that I was on version 13, is this something im gonna have to just disable until an update comes for v13 or did I do something wrong?

gameMattster

v13 User. Very excited to elevate my maps to the next level. I have installed Baileywiki Nuts and Bolts Baileywiki Maps Towns Baileywiki Maps Premium Baileywiki Districts 1-5 Baileywiki Mass Edit Is there anything else I'm missing? Or need to wait on until v13 is fully updated?