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🎬 *Baileywiki May 2026 Release — The Living Dungeon*

Your dungeon is alive. And it's hungry.

This month's release is something we've been wanting to build for a long time — the Living Dungeon. An entire modular tileset designed around the idea that the dungeon itself is a creature. Fleshy walls, pulsing corridors, organic growths, bioluminescent light... your players aren't just exploring a dungeon, they're inside something.

We packed 204 tiles across 12 categories into this one, plus 15 animated tiles, 7 audio loops, 2 whole maps, 96 Foundry presets, and 9 Foundry scenes. It's one of our biggest themed releases yet.

IMPORTANT!! Don't miss the 3D Contest for free assets and the new FoundryMods module index!

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🚨🆕 **NEW — FoundryMods.com**

🎥 *Watch the tutorial:* https://youtu.be/6QX71c6qJ6I

We're announcing a brand new platform: *FoundryMods* (https://foundrymods.com). A comprehensive directory of all Foundry modules — both on and off the Foundry directory — with powerful AI-powered search.

FoundryMods features:

• 🔍 Features all modules both on and off the Foundry directory with AI-search features

• 📋 Click-to-copy manifest links for low-friction installs

• 🔎 Advanced search features and filters

• 👤 Module developers can claim their modules and manage their module page

• 🧩 Introducing *Loadouts*: build curated lists of modules for yourself or for the public, and FoundryMods will automatically create mini "Loadout modules" that can be installed with one manifest link — installing the entire loadout at once

• 🏠 FoundryMods is capable of hosting modules and even gating Patreon access (for those who need something similar to Foundry's Patreon integration) — small subscription required for hosted modules

• ⚠️ FoundryMods is *NOT* a replacement for the Foundry directory. That is still where all module makers should aspire to be. But it is a second-best alternative for those who for whatever reason are not in the Foundry directory.

• 🔑 Requires a free Baileywiki login (https://baileywiki.com) for some advanced features, like AI chat, or to claim a module

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🤖⚡ *BatlGrid — Upgraded Video Panel Generation*

👉 Try it here: https://batlgrid.ai

BatlGrid got upgraded video panel generation this month — better quality and faster output for your animated scene panels.

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📦 *This Month's Content*

🕳️🩸 *Baileywiki 2D — Living Dungeon Release*

The tileset covers everything you need to build a complete living dungeon from scratch:

• 🏛️ 45 Rooms — the core of any living dungeon, from cavernous chambers to tight corridors

• 🚪 24 Gates — complete with Foundry animated doors support - seal off passages, create chokepoints, or let something through

• 🕳️ 20 Bowels — both animated and static masses of intestines and organic mass

• 🔮 20 Pits — deep, dangerous drops with static and animated variants

• 🧱 19 Stalagmites — organic growths to fill out your dungeons

• 💡 15 Brightclots — interactive, bioluminescent light sources for that eerie underground glow

• 🩹 15 Patches — organic surface overlays

• 🪜 14 Stairs — descend deeper into the organism

• 🌿 10 Trees / Nerve Clusters — twisted organic growths and branching nerve structures

• 🌉 8 Bridges — cross the chasms

• 🫁 8 Tumors — because every living dungeon needs a few

• 🕳️ 6 Holes — punctures in the living flesh of the dungeon

Rooms, gates, and bowels are the heaviest categories — so you have a ton of variety when assembling layouts.

🎞️ *Animated Tiles*

15 animated tiles bring the dungeon to life with pulsing walls, shifting passages, and glowing organic effects. The animations are spread across bowels (5), pits (5), rooms (2), brightclots (1), holes (1), and stalagmites (1). These are WebM files — just drop them into your Foundry scene and they loop automatically.

🔊 *Audio*

7 new audio loops including heartbeat rhythms, fluid sounds, and a deep drone ambience to set the mood.

🛤️ *Paths & Terrains*

8 path tiles for organic corridors and wall edges, plus 4 terrain patterns for fleshy ground textures. These work in both Dungeondraft and Foundry.

🗺️ *Whole Maps*

2 complete maps at 150 DPI, ready to drop into Foundry VTT. All maps are also editable in BatlGrid (https://batlgrid.ai), so you can customize them to fit your campaign.

🎛️ *Foundry VTT Content*

• 🧩 *96 new presets* — 11 brush sets, 22 doors, 16 brightclot lights, 34 rooms, 12 room prefabs, and 1 animated stalagmite generator

• 🎬 *9 new scenes* — 3 modular dungeon sections (Brain Pan, Gastric Bypass, Lymph Nodes), base maps with illustrated/photorealistic/pink variants, plus inventory

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💀🩸 *Baileywiki 3D — The Gore Update*

📌 *View on Patreon:* https://www.patreon.com/posts/157186486

🎥 *Watch the video:* https://youtu.be/2rAmPQmlDQg

🏆 *3D Contest:* https://www.patreon.com/posts/157208604

The Gore Update is here. This month focuses on visceral, unsettling terrain — introducing a full set of assets built around flesh, decay, and organic corruption.

The update includes flesh walls, organic columns, blood-filled tiles, and grotesque formations designed to transform any scene into something hostile and unnatural. Supporting pieces such as gut piles, hanging flesh strands, skulls, and spreading growths allow you to build environments that feel alive in the worst possible way.

These assets are designed to be modular and flexible. They integrate cleanly with existing tiles, making it easy to layer corruption into your current maps or fully convert them into horror-driven spaces without disrupting your workflow.

Whether you are building a butchered battlefield, a cultist ritual site, or a living dungeon of sinew and bone, this set provides the tools to push your scenes into darker territory.

A special thanks to DigiDM for the animated elements included in this release — be sure to check out his module: DIGIDM_LINK_HERE

🗺️ *Included Scenes:*

• ⚔️ Gore Tower — a corrupted wasteland dominated by a grotesque, living tower. Hazardous terrain and shifting paths create a challenging approach to a central point of interest.

• ⚰️ Corrupted Tomb — a familiar dungeon overtaken by organic corruption. A classic layout transformed into a darker, more unsettling environment.

• 🩸 Gut Dungeon — a compact, two-room dungeon focused on close encounters and a traversal puzzle across a blood-filled cavern.

• 🌊 Sea Troll Cave — a coastal cave encounter with narrow paths and environmental storytelling, centered around a lurking threat.

• ⛓️ Traitor's Arch — a dramatic seaside formation suited for naval encounters or narrative set pieces, featuring hanging cages as a focal element.

• 🍄 Underdark – Mushroom Forest — a subterranean forest with a defined path, designed for travel encounters, ambushes, and exploration below ground.

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As always, thank you for supporting Baileywiki. 💜

And have fun making your maps!

Baileywiki

Change Log

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📋 *FULL CHANGELOG*

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*Baileywiki Change Log*

Asset Summary

- Baileywiki Mass Edit Updates

- New Presets (96)

- New Scenes (9)

- New Objects (204)

- New Animated Tiles (15)

- New Paths (8)

- New Patterns/Terrains (4)

- New Audio (7)

- New Maps (2)

- *Grand Total: 345*

Baileywiki Mass Edit Updates

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Foundry Basic Content

New Presets

Tags: 2026, may, bw, new, bowels, bridges, brightclot, doors, dungeon, gates, holes, living, organic, patches, paths, pits, prefab, rooms, stairs, stalagmites, terrain, trees, tumors

- Brush: Living Dungeon Animated Tiles ALL

- Brush: Living Dungeon Bowels

- Brush: Living Dungeon Brightclots

- Brush: Living Dungeon Flesh Stairs

- Brush: Living Dungeon Hole

- Brush: Living Dungeon Nerve Cluster Trees Overhead TMFX

- Brush: Living Dungeon Pit Mouth

- Brush: Living Dungeon Rooms All

- Brush: Living Dungeon Stalagmites

- Brush: Living Dungeon Terrain Patch

- Brush: Living Dungeon Tumors

- Living Dungeon Door 01 Double

- Living Dungeon Door 01 Single

- Living Dungeon Door 02 Double

- Living Dungeon Door 02 Double Multi

- Living Dungeon Door 02 Single

- Living Dungeon Door 03 Double

- Living Dungeon Door 03 Single

- Living Dungeon Door 04 Double

- Living Dungeon Door 04 Single

- Living Dungeon Door 05 Double

- Living Dungeon Door 05 Single

- Living Dungeon Door 06 Double

- Living Dungeon Door 09 Single MATT

- Living Dungeon Door 11 Double Multi

- Living Dungeon Door 13 Single

- Living Dungeon Door 15 Single

- Living Dungeon Door 19 Single MATT

- Living Dungeon Door 21 Single MATT

- Living Dungeon Door 23 Single MATT

- Living Dungeon Door Double

- Living Dungeon Door Single

- Living Dungeon Light: Brightclot 01 Animated MATT

- Living Dungeon Light: Brightclot 01 MATT

- Living Dungeon Light: Brightclot 02 MATT

- Living Dungeon Light: Brightclot 03 MATT

- Living Dungeon Light: Brightclot 04 MATT

- Living Dungeon Light: Brightclot 05 MATT

- Living Dungeon Light: Brightclot 06 MATT

- Living Dungeon Light: Brightclot 07 MATT

- Living Dungeon Light: Brightclot 08 MATT

- Living Dungeon Light: Brightclot 09 MATT

- Living Dungeon Light: Brightclot 10 MATT

- Living Dungeon Light: Brightclot 11 MATT

- Living Dungeon Light: Brightclot 12 MATT

- Living Dungeon Light: Brightclot 13 MATT

- Living Dungeon Light: Brightclot 14 MATT

- Living Dungeon Light: Brightclot 15 MATT

- Living Dungeon Room 01

- Living Dungeon Room 02

- Living Dungeon Room 03

- Living Dungeon Room 04

- Living Dungeon Room 05

- Living Dungeon Room 06

- Living Dungeon Room 07

- Living Dungeon Room 08

- Living Dungeon Room 09

- Living Dungeon Room 10

- Living Dungeon Room 11

- Living Dungeon Room 12

- Living Dungeon Room 13

- Living Dungeon Room 14

- Living Dungeon Room 15

- Living Dungeon Room 16

- Living Dungeon Room 17

- Living Dungeon Room 18

- Living Dungeon Room 19

- Living Dungeon Room 20

- Living Dungeon Room 20

- Living Dungeon Room 20 Animated

- Living Dungeon Room 22

- Living Dungeon Room 23

- Living Dungeon Room 24

- Living Dungeon Room 25

- Living Dungeon Room 26

- Living Dungeon Room 27

- Living Dungeon Room 28

- Living Dungeon Room 29

- Living Dungeon Room 30

- Living Dungeon Room 31

- Living Dungeon Room 32

- Living Dungeon Room 33

- Living Dungeon Room Prefab 01

- Living Dungeon Room Prefab 02

- Living Dungeon Room Prefab 03

- Living Dungeon Room Prefab 04

- Living Dungeon Room Prefab 05

- Living Dungeon Room Prefab 06

- Living Dungeon Room Prefab 07

- Living Dungeon Room Prefab 08

- Living Dungeon Room Prefab 09

- Living Dungeon Room Prefab 10

- Living Dungeon Room Prefab 11

- Living Dungeon Room Prefab 12

- Living Dungeon Stalagmite Generator Animated

New Scenes

Tags: 2026, may, bw, new

- 00 Inventory Living Dungeon Rooms

- Living Dungeon 01

- Living Dungeon 01 Illustrated

- Living Dungeon 01 Photorealistic

- Living Dungeon 02

- Living Dungeon 02 Pink

- Living Dungeon Modular - Brain Pan

- Living Dungeon Modular - Gastric Bypass

- Living Dungeon Modular - Lymph Nodes

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Tiles and Audio Assets

New Objects

📁 2026-05-living-dungeon

📁 living_dungeon-audio

- bw_living_dungeon_drone_loop_01

- bw_living_dungeon_fluid_long_loop_03

- bw_living_dungeon_fluid_loop (2)

- bw_living_dungeon_heart_beat_loop (3)

📁 living_dungeon-bowels

- bw_living_dungeon_bowels (20)

- bw_living_dungeon_bowels_06_animated

- bw_living_dungeon_bowels_07_animated

- bw_living_dungeon_bowels_07b_animated

- bw_living_dungeon_bowels_14_animated

- bw_living_dungeon_bowels_14b_animated

📁 living_dungeon-bridge

- bw_living_dungeon_bridge (8)

📁 living_dungeon-brightclot

- bw_living_dungeon_brightclot (15)

- bw_living_dungeon_brightclot_01_animated

📁 living_dungeon-gate

- bw_living_dungeon_gate (24)

📁 living_dungeon-hole

- bw_living_dungeon_hole (6)

- bw_living_dungeon_hole_04_animated

📁 living_dungeon-patch

- bw_living_dungeon_patch (15)

📁 living_dungeon-pit

- bw_living_dungeon_pit (8)

- bw_living_dungeon_pit_b (12)

- bw_living_dungeon_pit_03_b2_animated

- bw_living_dungeon_pit_03_b_animated

- bw_living_dungeon_pit_11_b_animated

- bw_living_dungeon_pit_12_b2_animated

- bw_living_dungeon_pit_12_b_animated

📁 living_dungeon-prefab

- bw_living_dungeon_prefab (12)

📁 living_dungeon-room

- bw_living_dungeon_room (33)

- bw_living_dungeon_room_01

- bw_living_dungeon_room_20_animated

📁 living_dungeon-stair

- bw_living_dungeon_stair (14)

📁 living_dungeon-stalagmites

- bw_living_dungeon_stalagmites (19)

- bw_living_dungeon_stalagmites_18_animated

📁 living_dungeon-tree

- bw_living_dungeon_stalagmites_01

- bw_living_dungeon_tree_nerve_cluster (9)

📁 living_dungeon-tumor

- bw_living_dungeon_tumor (8)

New Paths

- bw_living_dungeon_path (2)

- bw_living_dungeon_path_wall_room (4)

- bw_living_dungeon_path_wall_room_high (2)

New Patterns/Terrains

- bw_living_dungeon_texture (4)

New Maps

- bw-living_dungeon-01_32x32-150-dpi.webp

- bw-living_dungeon-02_28x28-150-dpi.webp

Files

May 2026 Living Dungeon Release! Baileywiki #foundryvtt #roll20

The Living Dungeon is alive with pulsing viscera, gaping maws, and puckering sphincters. Come the see the monthly release and get important announcements about the new 3D Contest and the new FoundryMods module directory. 3D Contest Detail: https://www.patreon.com/posts/157208604/ 3D Release Details: https://www.patreon.com/posts/157186486 FoundryMods Tutorial: https://youtu.be/6QX71c6qJ6I https://foundrymods.com/ Other Baileywiki Tools: BatlGrid AI-Battlemap Editor: https://batlgrid.ai/ ScriptWright Safety-first Macro Vibe Coder: https://scriptwright.com/ FoundryMods: Foundry module index, discovery, and install https://foundrymods.com/ To support this channel and get the mapping assets you see in our tutorials, go to https://baileywiki.com/ SETUP GUIDE: https://bit.ly/baileywiki-faq Modules Used or Referenced Baileywiki Mass Edit by Aedif https://foundryvtt.com/packages/multi-token-edit Baileywiki Content Module https://foundryvtt.com/packages/baileywiki-content 00:00 Release Overview 03:09 Getting New Content 04:43 New 2D Assets 10:21 New 2D Scenes Pt 1 12:28 New 2D Scenes Pt 2 13:55 Closing Thoughts Featured Links: Artwork by Baileywiki https://www.patreon.com/baileywiki

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