Baileywiki June 2023 Release - Dungeondraft Rich Textures, Unlimited Terrain 2.0, and 3D Expansion (Patreon)
Content
DUNGEONDRAFT LOVE! It's time for the big monthly release, and this one features a huge expansion of Dungeondraft assets with the new Rich Textures system. Design crazy detailed maps in seconds with over 100 tileable images that you can use as terrains and patterns. See the full Dungeondraft tutorial here: https://youtu.be/JYp2KTu0VTw
FOUNDRY BASIC
We also expand on the Unlimited Terrain system for Foundry while adding 28 new playable scenes and introduce new bridges for your scenes. For installation instructions for Foundry content, go here.
FOUNDRY ADVANCED
We expand your urban assets with some attractive and flexible new buildings and marketplace components, along with plenty of new scenes to play with. Check out our take on the Delian Tomb with Joby's one-shot featuring Baileywiki community members here:
##6.3.23 Unlimited Terrain Expansion, Dungeondraft Rich Textures, 3D Expansion
FREE AND BASIC FOUNDRY CONTENT
~~~~~~~~~~~~~~~~~~BAILEYWIKI NUTS AND BOLTS - v0.1.8~~~~~~~~~~~~~~~~~~
NEW MACROS:
Random Overlay Terrain (Airship)
Scrolling TMFX Controls
UPDATES/FIXES
All Random Overlay macros updated with Maintain Aspect Ratio/Scale fields
TMFX - Random Leather updated/fixed
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BAILEYWIKI PREMIUM MODULE V 0.4.5
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NEW SCENES: 28 Unique Scenes
Canyon Crossing
Cave in Frozen Mountains
Cemetery by the Stream
Desert Border Crossing
Desert Road Defended
Fire River
Flame Chasm
Hidden Waterfall
Island Mountain
Jungle Crater
Jungle Ruins
River in the Hills
River Peninsula Shrine
Rock Quarry
Rocky Cape Lighthouse
Scar in the Earth
Seaside Cliffs
Secret Caves (3 versions)
Smoldering Nexus
Snowy Fjord Town
Snowy Landscape 1
Snowy Landscape 2
Snowy Plains
Stone Canyon
Stream Crossing
Temple of the Gift
Volcano Island
White Mountains Circle
~~~~~~~~~~~~~~~~~~BAILEYWIKI TOWNS- v 0.4.11~~~~~~~~~~~~~~~~~~
NEW SCENES:
00 Release - Unlimited Terrain v2
00 Release Bridges
01b Unlimited Terrain Template (long)
01b Unlimited Terrain Template (rectangle)
NEW PREFABS:
TACTICAL Bridge Modular Multi Colorable
TACTICAL Bridge Rope Suspension Wood Multi
TACTICAL Bridge Segmented Multi Colorable
TACTICAL Bridge Simple Stone 01 Multi Colorable
TACTICAL Bridge Simple Stone 02 Multi Colorable
TACTICAL Bridge Simple Stone 02b Multi Colorable
TACTICAL Bridge Simple Wood Multi
NEW TILES:
50 New Bridge Tiles, Some Colorable, Some Modular
FIXED AND UPDATED:
Updated The Town Map scenes (Map, Night, and Parchment) to properly link back to all of The Town scenes
Updated The Town 06 Farmhouse scene to match the rest of The Town teleport methods
~~~~~~~~~~~~~~~~~~BAILEYWIKI CITY
District 01 - v 0.1.8
District 02 - v 0.1.4
District 03 - v 0.1.4~~~~~~~~~~~~~~~~~~
FIXED/UPDATED
Updated scripts for Districts 02 and 03. Should no longer have cosmetic errors about systems not being defined.
Updated incorrect filepaths on some tiles within city scenes
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v 0.1.9~~~~~~~~~~~~~~~~~~
NEW SCENES:
‘Delian Tomb (FoundryCon)’ - The event map from the Foundrycon session that ran this month, a version of the delian tomb tweaked for playability and verticality.
‘Market Street’ - Showcase map of new market props, works as an extension of last months' city street, includes a street market area and an elevated cafe/eatery interior.
‘City Sewers’ - A traditional sewer dungeon map using deep water channels and natural caves to augment a constructed dungeon.
‘3D Arena (Large/Small)’ - A pair of maps, traditional combat arenas complete with MATT-enabled trapdoors for spawning monsters automatically.
‘Tree Inn’ - Multi-floor building containing a guildhall, tavern and inn, large and diverse enough to have several uses and/or be used several times.
‘Desert Canyon (Day/Night)’ - A narrow desert pass between rocks, the daytime version features a harsh sandstorm that limits visibility, and the night time version is clear but dark.
‘Desert Dunes’ - A daytime desert map with a sandstorm, with a campsite featuring in the center along with some prior occupants.
NEW MODELS:
MARKET STALLS: Three stationary market stalls designed to be easily swappable with the more comprehensive clutter this month, two 'larger' and one 'small', with four collections of clutter that just snaps straight on - A grocer, newsagent, butcher, and a simpler grocer. In additiona a small market cart, along with a matching set of clutter of a herbalist/grocer/alchemist.
MARKET DECOR: Two crate rack variants, along with two matching clutters that should fit with either one - a bakers' rack and a grocers' rack. In addition, two drying racks - one for meat and one for fish - a free-standing signboard and a city mailbox.
STRUCTURES: Four "Backdrop" buildings with no interiors, super lightweight and designed to be spammable, with slightly different front/back/sides so they can be rotated and appear like even more buildings. Also one L-shaped building with an interior split into interior/exterior/upper parts designed to be used with levels. This building is accompanied by some exterior decor (greenery to go on the side of the building), an interior furniture set combined into a single tile, and an exterior seating area that can be used independently.
MAP PIECES
Misc. fixes to some older tiles/props, realigning pivot points/fixing textures.
DUNGEONDRAFT CONTENT
~~~~~~~~~~~~~~~~~~BAILEYWIKI ASSETS A - v 0.0.12~~~~~~~~~~~~~~~~~~
New Paths:
Bridges x 7+2 Shadow Paths
Railings x 3+3 Shadow Paths
New Bridge Objects[BW] Bridges, [BW] Structures, and [BW] Kitbash Mats tags
32 static bridges
23 colorable bridges
45 static bridge components (railings, statues etc.)
30 colorable bridge components (railings, statues etc.)
~~~~~~~~~~~~~~~~~~BAILEYWIKI BASE ASSETS - v 0.0.2~~~~~~~~~~~~~~~~~~
New Sample Scene: Rich Terrains 01 32x32
20 Completed Scenes (Levels)
New Terrains:
112 Rich Terrains:Badlands x7Desert x17Farmland x6Grass x22Jungle x1Forest x1Snowy Forest x1Overgrowth x1Forest Evil x2Rocky x6Snowy x16Hills x5Ocean x4Settlement Grassy x3Settlement Desert x5Settlement Ruins x2Swamp x4
Chromatic Terrains x9
Basic Terrains: Rock (various), Dirt, Snow (x2) Grass, Ocean, Desert (x2), Rocky
Liquid Terrains: Lava (4 variants), Ocean (2 variants)
New Patterns:
112 Rich Patterns (see above)
Rivers (4 variations)
New Objects:
BW Wilderness Tag SetWilderness Chasms and Craters, x33Wilderness Hills, x34Wilderness Ocean, x5Wilderness Overgrowth, x11Wilderness Paths, x27Wilderness Rivers Ponds, x20Wilderness Rocky, x27Wilderness Waterfalls, x15