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It's November! And this month we are expanding our Dungeon content across all tiers starting with some breakthrough 2D design assets for Foundry Basic tiers, including statues and stone components, themed dungeon styles like Angelic, Dark/Demonic/Gothic, Ancient/Stone, and a Mesoamerican-inspired Temple theme, including flexible ready-to-play scenes, connectable room prefabs, and decor items.

Advanced Tiers gets an entire new dungeon tile/model system that includes massive 3D props that bolt together to make multi-floor 3D dungeons in seconds. The pre-made scenes from Swift and Violet are ready to go right now for your next epic boss fight, and don't miss the actual play session where we show you exactly what 3D combat looks like these days. Spoiler: it's the best VTT combat on the market.

And, of course, the Dungeondraft tiers get the assets that went into this month's release along with an expansion of the Snowy Rich Textures pack.

Enjoy!

Complete Change Log##11.3.23 Dungeon Styles, Statues, 3D Dungeon Set, Dungeondraft Assets, Snowy Terrains, Ballista

FREE AND BASIC FOUNDRY CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI TOWNS- v0.5.6~~~~~~~~~~~~~~~~~~

NEW SCENES:

00 Release Dungeon Props

00 Release Dungeon Rooms

00 Release Statues

01 Release Dungeon Ancient (Purple)

01 Release Dungeon Ancient

01 Release Dungeon Angelic

01 Release Dungeon Demonic

01 Release Dungeon Temple

Altar of the Chained God

Ancient Temple 001

Pantheon of the Gods

Snowy Cave Entrance

Snowy Forest Trail Ruins 001

Snowy Forest Trail Stables

Snowy Frozen River Outpost

Subterranean Lair

The Caretaker's Cabin

The Crucible of the Paladin

The Dawn Father's Beckon

NEW PREFABS:

DUNGEON DECORDUNGEON Decor Door Portal Stone MultiDUNGEON Decor Ornate Bowls MultiDUNGEON Decor Ornate Pillars MultiDUNGEON Decor Ornate Shapes MultiDUNGEON Decor Ornate ToppersDUNGEON Decor STone Bowls MultiDUNGEON Decor Stone Pillars MultiDUNGEON Decor Stone Shapes MultiDUNGEON Decor Stone ToppersDUNGEON Decor Temple Pillars MultiDUNGEON Decor Temple Toppers

DUNGEON ROOMSDUNGEON Ancient Room 001 Colored TMFXDUNGEON Ancient Room 001 TMFXDUNGEON Ancient Room 002 Pit MultiDUNGEON Ornate Angelic Hallway 002DUNGEON Ornate Angelic Hallway 003DUNGEON Ornate Angelic Hallway 004DUNGEON Ornate Angelic Hallway 005DUNGEON Ornate Angelic Room 001 TMFX MultiDUNGEON Ornate Gothic Hallway 002 Multi TMFXDUNGEON Ornate Gothic Hallway 002 MultiDUNGEON Ornate Gothic Hallway 004 MultiDUNGEON Ornate Gothic Room 001 TMFX MultiDUNGEON Temple Hallway 002DUNGEON Temple Hallway 003DUNGEON Temple Hallway 004DUNGEON Temple Hallway 005DUNGEON Temple Room 001 TMFX

STATUESStatues Angels MultiStatues Demons Gargoyles Gothic MultiStatues Druids MultiStatues Gods MultiStatues HandStatues Humans MultiStatues Knights Multi

~~~~~~~~~~~~~~~~~~BAILEYWIKI CITY District 01 - v0.2.4~~~~~~~~~~~~~~~~~~

New Tiles Added to support the release.

~~~~~~~~~~~~~~~~~~BAILEYWIKI Cabal Dungeon - v0.2.4~~~~~~~~~~~~~~~~~~

New Tiles Added to support the release.

~~~~~~~~~~~~~~~~~~BAILEYWIKI MAPS PREMIUM - v0.5.4~~~~~~~~~~~~~~~~~~

NEW TERRAINS:

snowy-cave-entrance.webp

snowy-forest-trail-ruins-001.webp

snowy-forest-trail-ruins-002.webp

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v 0.2.5~~~~~~~~~~~~~~~~~~

NEW SCENES:

‘Underdark Bridge’ - A large bridge-like structure over a seemingly bottomless chasm, with no light anywhere save for the torches on the bridge itself. Off the middle of the bridge is a separate platform which could be the scene of a powerful encounter - or a place of rest for a party traveling through, to or from the underdark.

‘Caldera Bridge’ - The large bridge structure, but above ground - and in the middle of the lava-filled caldera of a gigantic volcano. Nighttime means that there is little light coming from above, but the light from below illuminates the lower portions of the bridge brightly. This is suitable for an aerial battle, or a battle with a giant creature emerging from the lava below.

‘Caldera Bridge (Day)’ - A day version of the bridge featuring much simpler lighting and better performance, making the whole structure and the surrounding caldera visible. While the bridge is still over lava, the daytime lighting gives it a less dramatic air - this may be an interesting transitory scene to use after a climactic battle in the night version, the sun rising as the party are victorious.

‘River Bridge’ A wintry exterior map using the splatmap shader (so the terrain can be customised easily) featuring a large bridge over a steep-walled river. The bridge is double size compared to the default scale, so its 4 squares wide - big enough for a fairly large battle that is still linear in nature.

‘River Bridge (Night)’ - Another demonstration of lighting tweaks, a ready-to-use night version of the river bridge map with a full moon bright enough to cast shadows and a dark blue cast over the whole scene.

‘The Foundry’ - A classic-style dungeon map made mostly using the Dungeons & Interiors tool based on an existing adventure.

‘The Black Lake’ - An underground cavern following along a subterranean river and ending in a large lake. The lake has an underwater segment below with a large amount of vertical space, so this could be used to hold a huge waterborne creature, or a three-dimensional combat encounter underwater.

NEW MODELS:

“Elevated Dungeon” tileset, grid-snapping tileset for easy construction of dungeons, especially dungeons with elevation to them. This has been split into six groups:

’Arches and Walls’: 48 props consisting of arches, arch pieces, broken arches, walls, wall pieces, broken walls, and various structural elements.

‘Columns’ - 18 models consisting of various different sizes and shapes of column, some broken columns, and the pieces to create flying buttresses.

‘Core Pieces’ - 27 models that are various types of floor - from standard floor tiles we’ve seen before to full floor ‘blocks’ that can be snapped together to easily create large efficient filled-in areas.

‘Debris, rubble and chunks’: 7 items that are various pieces of fallen masonry, good for scattering around maps for added detail.

‘Railings and Trim’ - 39 models consisting of railings for placing along the side of floor blocks, sloped railings for placing alongside stairs, and various pieces of wall trim that will snap on to the walls in the above segments to add some extra detail to them and let them blend together.

‘Stairs and Platforms’: 22 items including several different types of stairs, and a set of pieces for making raised platforms/plinths in any map, all snapped to the grid.

PREFABS:

These prefabs are working a bit differently to previous ones - they are elements from the above tileset arranged into “rooms” but combined together into single objects, for ease of use and efficiency. These are split into five groups:

‘Corners’ - 13 Map pieces with a 90 degree turn in the ‘path’.

‘Corridors’ - 8 map pieces with a straight path through them.

‘Ends and Entrances’ - Five map pieces that are ideal for use as the entrance or exit from a map, and a piece that can be used as a general ‘dead end’.

‘Platforms’ - Three map pieces involving more open spaces for various size of encounter.

‘T-Junctions’ - Six map pieces involving a T-junction in the path, some quite simple ones and some more complex ones.

DUNGEONDRAFT CONTENT

New Maps (Original Dungeondraft File):

nov-2023-dungeon-expansion.dungeondraft_map

~~~~~~~~~~~~~~~~~~BAILEYWIKI ASSETS A - v 0.0.17~~~~~~~~~~~~~~~~~~

NEW OBJECTS

TAG: [BW] Siege Weapons (also Colorable)Ballista (4)Plus destroyed versionsBallista Components (6)Plus destroyed versionsArrows (20)Also under [BW] ProjectilesElemental Arrows (4)Also under [BW] Projectiles

TAG: [BW] Modular Tools (also Colorable)Knives (8)Medical Tools (11)Pliers (5)Tongs (2)Other Tools (4)

~~~~~~~~~~~~~~~~~~[BW] BASE 01 ARTIFICIAL - v 0.0.3~~~~~~~~~~~~~~~~~~

NEW OBJECTS:

TAG: BW Stone Statues (also Colorable)Angels (8)Demon (1)Druids (3)Gargoyles (5)Gods (8)Hand (1)Human (3)Knight (4)

TAG: BW Stone PiecesBowl (5), Colorable (1)Rectangles (30)Round (26)Shape (13)

TAG: BW Stone PillarsPillars (8)

TAG: BW Stone ToppersToppers (7)

NEW WALLS AND PATH:

Stone Wall 07b

~~~~~~~~~~~~~~~~~~[BW] RICH 04 SNOWY - v 0.0.2~~~~~~~~~~~~~~~~~~

NEW TILEABLE TERRAINS AND TEXTURES:

Forest Snowy (20)

Snowy Hills (5)

Snowy Ocean (8)

Snowy Plains (25)

Snowy Rocky (5)

Files

#FoundryVTT November Release - New Baileywiki Modules - Dungeon Expansion

We are expanding our Dungeon content across all tiers this month with some breakthrough 2D design assets, flexible ready-to-play scenes, crazy 3D props that bolt together to make multi-floor 3D dungeons with ease, and the Dungeondraft assets that went into this month's release. If you haven't seen it already, check out our actual play session showing off real combat in a 3D scene (available in this month's release): https://youtu.be/DJhaIzQk2AM To get this content, go to https://www.patreon.com/posts/92133920 SETUP GUIDE: https://bit.ly/baileywiki-faq MODULAR SYSTEM GUIDE https://bit.ly/baileywiki-modular-system Modules Used or Referenced Mass Edit by Aedif https://foundryvtt.com/packages/multi-token-edit Token Magic FX by SecretFire https://foundryvtt.com/packages/tokenmagic Monk's Active Tile Triggers by Ironmonk https://foundryvtt.com/packages/monks-active-tiles Multiface Tiles by Freeze RPG https://foundryvtt.com/packages/multiface-tiles 3d Canvas by theRipper93 https://theripper93.com/ Featured Links: Artwork by Baileywiki using assets from... Baileywiki https://www.patreon.com/baileywiki Epsilon743 https://cartographyassets.com/creator/epsilon7430/about/ DungeonQuill https://www.patreon.com/dungeonquill (Audio by) Michael Ghelfi Studios https://michaelghelfistudios.com/

Comments

Jayson Sipe

Wanted to say, the 3d "Underdark Bridge" is easily one of my favorite maps you all have made. The new 3d assets for Nov are great and can be used for some great stuff. Has a real Diablo feel to it! Great work!

Baileywiki

That's what we like to hear! In fact, we'll probably release a video tutorial soon, but you can actually have tiles emit particles. This has a spectacular effect on maps like that Underdark Bridge. We're just testing for performance optimization so we can recommend a good approach. But you can play with it right now.

Jayson Sipe

Gonna go check that out now! TY

Jayson Sipe

okay found it, that's amazing!