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Hey hey!

That's a nice title, isn't it? Well, I don't know if we can call it actually ahead of schedule since most of the "ahead" came from the delays in Update 15, but hey, gotta find silver linings where we can! It was nice to be able to write some of Update 16 while we waited for the art for Update 15.

After a week of catching up and working a bit on the side game (as you've seen), I've been back since last week fully focused on working on Update 16 stuff. As always, the first (and longest) step is the writing. I'm happy to be able to say that I think the writing is, hmm... 60% done? Maybe 70%? I think more towards 70%. I'm working on the most important and impactful part of the update now and that's kinda challenging to do. I know we just had a bunch of action, but there's some important stuff happening in Update 16 as well. Very important! I'm working on that and what comes after, and then I'll probably wrap the update up.

All things considered, however, we are pretty ahead. Update 16 won't be ready for September, but hey... I'm hoping to be able to get it out ASAP when October comes. We'll see! No promises yet, but it's looking good.

I know you're all more interested in the WHAT than the HOW. I can't say much about the update, of course, as I wouldn't want to spoil anybody. However, what I can say is that Update 16 will focus on Unit 57-H's traveling between Heirdall and the Capital as they head to the Dawn Tournament once and for all. We're finally leaving Heirdall behind for a while! Two is already working on some new backgrounds for that, too! ;)

Although there will only be a fraction of the art assets needed for Update 16, there are still some things I'd like to do. I already sat down with Blain to plan it all out and coordinate, but unfortunately Blain has been pretty sick this week. Poor boy. :( As soon as he's better, we'll start working on the art stuff with Update 16 stuff taking priority. Since it's not that much, I have good hopes that there will be no delays because of art this time. The art is not as essential as it was last time, however, so even if it just so happens that we can't get some things, I'll probably still try to make do without them and add them later retroactively. That shouldn't be the case, though!

Before the sickness took place we were also talking about doing another round of sponsored costumes to be done right after Update 16 stuff while I work on all the rest. I'm holding off on starting that up to see how things will be, but if everything goes well, that should happen soon! Keep an eye out for that! ;)

Speaking of art, now that Update 15 is out, I can start sharing some of the saucier CG WIPs and final results! I'll get to that soon so you guys can see a little bit of the making off and some variants that didn't make it to the game but that I think are pretty cool. :)

Alright, I think this is good for now! I'll keep you all updated as the art assets come and when I finish the writing and move in to coding things up!

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K9Point5

Let's go !!!! 💪🏽💪🏽💪🏽💪🏽 More content around the corner