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Oh boy, Sunday was a horrible day for productivity (and the issues continues today as well), one of the building assets weren't suitable for what I needed in the end, and to top that two of my characters are messed up. Neither of them plays well with dForce because reasons, and one of them loads slowly because reasons, if I would have to guess it's due the tattoos, haven't figured out how to bake them in to the textures so yeah. But luckily the main outfits for her are conforming so no need for simulation. 

Then there is the lightning stuff, I'm happy what the scene looks like lightning wise, but I'm not happy about the lightning sources being too bright and visible. Yeah I realize that it is first world problems really, and something that I can probably fix in post but that little perfectionist in me is just SCREAMING about fixing the damn things somehow before post. Ah fuck it, if anyone complains I'll just say it's because of magic. >.>

Beyond those few issues aside, that I just have to brute force my way through, I expect most of the rendering ahead to go more smoothly, of course those are famous last words but eh.  And unfortunately these issues might set me back for a few days of my internal deadline, but that remains to be seen. Of course chances are that I'm able to gain the time back on later renders being faster. Eh more time to get more text done. So there is the silver lining.

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Maj'd

I always think _how hard can this stuff be_, and then anyone says anything, and I remember I know nothing =)