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Hello! Hope you're having a nice week. Today's release fills a patron request, while also contributing to our ongoing "ultimate interiors" spring project!

The colors and wood-style are intended to be consistent with the Elements (and new interiors tilesets (If your project uses the classic-TF color style, I do intend to release color variants for those and these after I flesh out the set, like I've done with other recent finished tiles)).

The railing tile-structure is similar to the setup we used for the recent bridge tilesets, but I couldn't make it perfectly consistent because of the alignments with the diagonal... It seems that diagonally-structured tiles, specifically when I'm trying to consider the player's position with tile-based collision, aren't super friendly to the idea of universal tile-alignment :P

I really want to make sure that the alignment-structure of the tiles is consistent and logical, so that everything will work together when revisit them with different materials and architectural styles.

It's not the first time we've run into this problem. I did refer to my deck tilesets from a couple years ago, which use a similar structure, and I was amused to rediscover this post where I clearly had the same complications that delayed the release then 😅 (Note: that deck stairs set could also used for interior stairs/railings as an alternative to today's set, if it's a better fit for your project).

I'm not sure if that set or this one has better alignment. It certainly depends on the specific project and the context of the tiles around it, (which explains my frustration at trying to be too universal 😜).

There's got to be a good alignment solution, though it likely involves scaling back my ambition to have everything connect into each other... I'm probably just missing it because I'm trying to do too much (as always).

So I'd appreciate any input if you have any ideas or image references if you run into complications or collision weirdness when working with these tiles.

Anyways... here's the Downloads:

Stairs and Railings - Tile Add-on (16x16) 100%

Stairs and Railings - Tile Add-on (200%) RMVX/Ace

Stairs and Railings - Tile Add-on (300%) RMMV/MZ

Note: These are in a full tile-sheet format that's compatible with RPGMaker (I made the above image using this in RM to test the tiles). There's a bunch of blank spaces, and I'm not sure if this tile-layout will be final, as I plan to add more. In the meantime, consider it like a regular add-on (easy to crop and rearrange however fits your project's needs), but that you can also import and use right away if you happen to be using RM.

I hope these are useful for your project!

Looks like this is gonna be the last release for March based on the calendar, so I'll be back next week with the usual monthly Recap and Request threads, as usual.

Have a great weekend, see you next week! Thanks for everything.

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Comments

Steve Geoulekas

My Hero! Awesome work, these look really great!

Nualie

Very cool! Re: the alignment issue, you can always do more than one version, if you have different use cases. 🤔 planning to make front/back for stairs too? Interior ziggurat style…

finalbossblues

Thanks! As for north/south stairs, they're much much easier, and they're included in a bunch of the regular tile packs. When this set is fleshed out with the textures and final setting, I'll certainly include versions that match these.