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This is the barebones release for Track 6. AI is not yet working on this track as I didn't want to dive into it until I get a fix from Bidwars for scenarios restarting and getting heats working. At this time this will be the final update to this specific map. I will start to compile a new map with future tracks. This may take some time. This file has grown to be larger than 1GB which is pretty big, to keep from having a massive file I'm going to start a new track, I may do Prop/Terrain updates to this in the future. Of course there will also be the AI update for this track soon. 


Download DerbyTracks6.0.1 and delete5.0. If new track does not show up go to \Documents\BeamNG.drive\levels and delete the derbytracks folder.


Download link (Please do not share link or folder) https://drive.google.com/file/d/1pfQ-W_jwL074Fk5a0Z16WwJG7lizra3f/view?usp=sharing

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