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Hey everyone and welcome to another post where I type up stuff about the video!

So, first of all, big thanks to everyone reading this for essentially making this video happen!

How the video came about:

So, this one's been in the planning stages for quite a while actually. Since doing the original 3 Crash games back in June, and I actualy bought this game on eBay on July 1st, according to my purchase history, so it's been sat there waiting in the background.

The main reason it's taken so long is because of the major case of Crash Bandicoot burnout I had after going through the original trilogy twice (the originals and the remakes) in June and July, so that's why I focused on other things like Destroy All Humans and checked out Sonic Mania before coming back to Crash.

How the video changed during production:

Actually, not much to say regarding this. I had a vague idea of how the game played before I'd even started and as such I already had an idea of how I'd approach tackling the game as a video.

So, pretty much everything I originally did for this video be it the script, voice over, filming or the editing was done from each of their first attempted sessions.

As such, this was a pretty short video to put together in terms of production time. While I technically created the Google Docs file on July 3rd for some basic note taking when testing the game actually worked...

Editing actually begun 10 days ago, on September 10th. Looking at it like that kinda makes me realize how fast I can edit some times. Hopefully that doesn't show up as a sloppy edit.

Other trivia and info:

The shot of me throwing the controller at 7:15 was actually the biggest fail of a take ever. The controller bounced off of my bed, into the wall and then down onto the floor and somehow rolled well underneath the bed.

I had to crawl under my bed with the camera still running, and with the microphone still attached you could hear me struggling!

I'd have kept the whole thing in but it ended up being a long take and I laugh like an idiot. I liked how the rest of the take went though, so I just did my usual thing of styling it out with visual edits and sound effects.

Again, there's not much more to say on that one... the production time of this one was so fast there wasn't really anything other than what you actually saw happen in the video.

That's a wrap!

That's it for Crash for the time being. I did have an idea for doing another at Christmas, but I don't think I will after all.

I like Crash, but I don't need to be that Crash guy. I've plenty of other games to talk about, some of which people practically never talk about.

I'll do a bigger update about whats happening next once I've made up my mind.

But for now... The GameCube game that was going to happen next has been pushed back as I'd rather do more with the idea, if I can.

Thanks for your time, and for your support!

- Pete

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