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Hey all! So as usual I've got some stuff go go over regarding the video that went up today. There's a few things regarding what happening next, but none of that is set in stone and will be down at the bottom!

How the video came about:

I've actually been thinking about this game for quite some time now. As I said in the video I did get a chance to play this way before it got released and I remembered liking it, but for some reason I just never got around to it at the time it was released. I saw other people talk about it online and review it but it was just one of those things.

So October being spooky, and Little Nightmares being a platformer meant this seemed like the right time to give it a go. I found a copy online for a decent price and it got delivered while I was still putting together the Alan Wake video earlier this month.

So while I've had 2 spooky videos this month, this was always going to be the "main" one as I feel it fits in with my usual choice of games.

How the video changed during production:

Not a huge amount changed with how the video was supposed to go for this one outside of small things like not knowing how to end it. The final video has a glass smash, like the spoiler warning earlier on but to start off with it was just a screen blur with the word "boo" popping up.

The main ting that did change was the filming. Again I had some problems with this one as the dumbass workaround using carrier bags wouldn't work this time.

A big thanks to Square Eyed Jak for giving me some tips regarding actually filming this this time around. I had to tinker with the settings of my camera in order to make the room look darker than it actually looks in the video. Stuff to do with aperture and ISO settings... I didn't fully know what I was doing but it's something I'll keep in mind for future.

The main thing is the video was in focus. Last time I had several takes ruined because the lighting was so low, the camera was struggling to focus on me. This time I manually set the focus which eliminated that problem.

I probably finished the video about a week and half ago, and it's been sat there waiting for upload day ever since. Originally this was supposed to air on Friday the 27th, but apparently some Mario and an Assassin game got released?

I figured it was best to hold back a couple days to let that die down.

Everything else, for better or for worse is how I bascially planned it out to be. If I gave myself more time I would have perhaps done Alan Wake and Little Nightmares the other way around, and made some sort of connection between them about going to sleep, having a nightmare and then waking up.

Or perhaps even just done Little Nightmares and done more with the camera work to match the games style a bit more, such as buying a cheap yellow raincoat, or something.

This is stuff I'd like to do more of if I can but more on that in a moment...

Other Trivia and Info:

One of the first things I edited together was the spooky-o-meter. I have no idea why, but I just decided that was a thing I wanted to do.

I had to make an entirely separate video key framing my avatars face over the pumpkin dancing man just for that one joke alone. It look ages, but it's the sort of thing I can use again in the future now.

Because of the filming mishaps I did have to film this video twice. That's not ideal but at least it's not 3 times, like Alan Wake.

That's a wrap!

And that about does it  for now. I honestly have no idea what to do next and I've been stuck in a rut when it comes to sparking some creativity for the last week so... I'm stumped.

I think this is mainly down the doing 3 videos in one month, but that in itself has caused a problem, looking back at them.

The last 3 videos have been kinda "standard" for me to put together. There's been no alternate camera angles, cutaways to other locations, or any fast paced sound effect-riddled live action sequences and... I kinda miss all of that.

Whatever I review next I'd like to return to doing some of that as it's fun seeing them come together, and last thing I want to be is predicable with the way I go about these videos. It'll mean taking longer but it beats getting burnt out this bad.

One thing I'm fairly happy with not doing though is an on-going narrative. I admire those who do, and do it well... but I find myself getting overloaded with planning if I even attempt that sort of thing.

At the moment I've got maybe 3 or 4 potential games that could be my next review but I'll need to slow down a little and recover from burnout before attempting to start work on any of them.

In the meantime I might work on something else, perhaps this "Making of" styled video I've been thinking of doing for a while.

You'll be the first to see it when it happens, but by all means please let me know what sort of things you'd want to see in a Behind the Scenes video!

Thanks for reading, and for your support!

-Pete

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