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This beta version features GT4 theme and some improvements.

There may be some issues and will receive more features and improvements in final code.

Please report bugs and use at your own risk!

Current Public Release:

https://www.racedepartment.com/downloads/gran-turismo-hud.28888/

Release Candidate 1 will present final code if there's no major issue.

GT4 theme will "NOT" be included in V2.0 Public Release.

Changes & Fixes in Release Candidate 1:

Digits textures reworked.

Slightly improved font rendering.

Minor code optimization.

Changes & Fixes in Beta 6:

Scaling issue fixed again.

Triple screen mode now should work properly in different resolution.

Changes & Fixes in Beta 5:

Code structure has been massively re-written for better extendibility and to prevent potential bugs.

Boost gauge animation now works in new mechanism for more authentic feel.

Automatic speed unit selection depends on your settings in Assetto Corsa.

Odometer now shows in imperial unit when speed unit is detected as imperial. (GT4)

Added simple mode: Option to disable upper UI elements.

Added triple sreen mode (experimental): Option to fix misplacing UI elements when using triple-screen setup.

Changes & Fixes in Beta 4:

Added animation for gear change. (Neutral skipped for 0.3 seconds)

Added steering gauge inspired from GT5 Prologue Demo. (GT5)

Added G meter (at left side) inspired from GT5 Prologue. (GT5)

Added 24000 RPM gauge textures. (GT5)

Adjusted animation for boost gauge. (GT5)

Textures reworked for better accuracy and readability. (GT5)

Hood cam now uses digital gauges instead of analog one. (GT5)

Boost gauge no longer shows on NA cars. (GT4)

Odometer shows on non-player car fixed. (GT4)

Leader board position display in replay mode. (Still in development, buggy.)

Changes & Fixes in Beta 3:

Blinking rev light.

Odometer implementation. (GT4)

Bug fixes.

Changes & Fixes in Beta 2:

Fixed messed up UI elements when applying scaling.

Throttle input now turns red when traction control is activated. (GT5)

Cleaning up some codes with minor improvements.

V2.0 Features:

Gran Turismo 4 Theme

Automatic Resolution Detection

Automatic Switching Between Digital & Analog Meters

Full Texture-Based Font Rendering

Known Issue:

Automatic Resolution Detection hasn't been tested with VR &  triple-screen setup. HUD elements may not place and scale in right place.

HOW TO (Latest Custom Shaders Patch required)

1. Drop & Install GT HUD v2.0 rc1.7z through Content Manager.

(Or extract GT HUD v2.0 rc1.7z to Assetto Corsa's root folder.) 

2. Enable "GT HUD" in Content Manager -> Settings -> Assetto Corsa -> Apps -> Activated apps.

3. Activate "GT HUD" from the sidebar in game. You may need to restart the game once to place the HUD in right position.

4. You can change theme, speed unit and force using analog meters through "GT Settings".

Files

Comments

Lewis Young

For whatever reason the GT4 theme doesn't seem to be working properly for me.

Lewis Young

Here is an example: https://imgur.com/a/aKnvc4x - For whatever reason, a few of the HUD elements do this and it's only on the GT4 version. I've tried this at both 1080p and 1440p resolution with single screen rendering mode. CSP version is 1.76 preview 1

Vegetable Studio

Thanks for your report, it should work now with beta 2 update. ^ ^

Lewis Young

Thanks for the quick update. Sorry that I didn't get to post you the python debug logs as I was at work at the time.

ifso

vegetable my beloved, i love ur all stuff

Lord Corgi

Hey love the Gran turismo HUD, been using it for a while now ! Had to switch back to the old version though pre tire temp animations though. For some reason the tire temps stay in the blue regardless of heat for me . The other issue I'm having is that the app would not create a config.ini on install , nor was a config.ini in the zip. I know this is beta but I look forward to the updates as this is my main hud. Keep up the hard work!!

Vegetable Studio

Sorry I don't have that issue and can't recreate it with my setup. Please update to latest version of Custom Shaders Patch and try again. I did use some new API functions that was added in recent CSP versions. Thanks for your report!

Timothy J

It uses the analog gauges for the hood cam, should be the digital ones, it would be nice to be able to force the digital mode too. Other than that it's really good!

Vegetable Studio

Thanks for your advice, I will change to digital gauges when using GT5 theme in hood cam. (GT4 still uses analog gauge in hood cam.)

Scuderino67

I just installed beta 4 and the analog gauge i both 4 & 5, for some odd reason the rev is going over 9000rpm. like when I touch throttle, it spins around crazy

Vegetable Studio

May I know your CSP version and whether this issue happens with every car? Thanks for your report!

Scuderino67

Using CSP 1.76 preview 92. However i have also tested it at 1.75 it still has same issue. Also tested more than 1 car. Formula Hybrid, Shutoko cars & default AC cars

Vegetable Studio

I can't recreate the problem still, and I'm now working on improving the whole structure of the code. Hope it will solve your problem then, sorry for the inconvenience. > <

Maty Mendoza

Nice! would be cool to have the option to disable the upper part of the Hud like the Total Time and stuff!

Leo Jonker

How do you get the sound inserted, the hud works well

Lewis Young

Sorry to message again. With beta 5 I seem to have another minor scaling issue with the tyres: https://imgur.com/a/G5NW1xD - I've included the python logs from python debug and nothing in there relating to GT HUD. Only seems to effect the GT5 theme. Using 2560x1440p single screen if that helps.

chris mcmanus

I've installed GT hud and activated the app but it doesn't appear in my list to the right in-game, what am i doing wrong?

Vegetable Studio

Have you installed the latest version of Custom Shaders Patch? GT HUD utilizes the new functions provided from the latest CSP.

chris mcmanus

re-installed the game, content manager and on the latest version of CSP, i also tried several different versions of CSP, as a sanity check i tried other HUD mods and they werent working either, ultimately they would appear to be installed but not in the sidebar.

Vegetable Studio

Are you running AC in 32-bit mode or using Windows 7? I've heard some compatibility issue under these environments.

KaTaKuri

i subscribed but i have 0 idea how to run this game first (NOT the HUD thingy) link me tutorial please

fghnsrptys

Quality mod, really great work. Brought back huge nostalgia. My only small complaint is that you can just barely see some floating black pixels clipping on some of the digits, it's especially noticeable on my 1080p screen above the lap time numbers. It's just baarely visible in your fifth screenshot where the text is clearly superimposed over the sky. Above the 5 on 0:45*:152 and a little black mark on the 1: on the lap time, if this could be polished out it's a 10/10 mod

Vegetable Studio

I will remake the digits texture to fix this issue, thanks for your report!

Flocons_davoine

Looks great ! But I sadly have a scaling issue. In 1080p, I only see Lap and the time. I tried removing the mod and re-installing but it seems that the way it guesses the screen size store a conf file somewhere or something like that. Update: I found the issue ... my 2 main monitors are 1440p and my sim monitor is 1080p. Setting my sim monitor as the main solve the issue. If that can help anyone ! ;)