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TGS 2025 is officially over and I'm back home, finally concluding this year's travel obligations for me for some proper settling.

This month was quite a bit wild as I mainly worked from my laptop and remoted into the newly finished render PC, which (thankfully, at long last) worked like a charm! I still need to check with Alex if he managed to complete the last shot yet, but I think it's almost safe to say that all animation for the first part is nearly completed. This new preview extends the current Encounter 3 Preview by another minute, making it 9 minutes of rendered material, with almost two minutes left to be rendered.

MEGA 1080p: LinkYoutube 1080p: Link

The goal for October is to essentially focus on finalizing the remaining scenes and get part 1 completed. Once I received the project files with the added last shots from Alex, I'll go in and polish the start of the battle sequences and set it up for rendering. Then once these sequences are rendering, I'll see if I can get back to post-production work, as there's still a good bit of work to be done cleaning and polishing everything past the second part of the meeting. There's also a pretty big blooper in the last two shots of this preview, which were accidentally rendered out without skylight, as the skylight was somehow put onto a deactivated layer before I started rendering, which was difficult to notice due to the remote connection. Either way, the scene is already re-rendering as I'm typing this. It's likely the next preview will just be a bunch more render previews, so stay tuned! Here's hoping part 1 will be fully rendered by the end of the month!

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Comments

Gun Slinger

Hell yeah my dude! Looking foward to it!

CakeInferno

Apologies if I accidentally notified all patrons with the initial post. Patreon changed the publishing page tools again and it keeps confusing me. @_@

AlphaKate951

Guuuh she’s so beautiful! That thumbnail alone is amazing.

SomeGuy

DANG!!!! THATS EPIC!!!! LOVE IT! btw, I think you should make a discord server :3

CelticFox

Such a fire design, Chloe really won me over Hope she'll appear more often perhaps

Onyx Bunnler

Eooo this is gonna be so freaking awesome! Always live seeing more Chloe and Zoe

Ansemik

heh, people that have email allerts enabled can access the post links hehe

Ben Slade

Everything about this is freaking awesome. Chloe's such a great tease. Hoping in that moment when Space Hero is on her tummy (close to the end of this preview) that we get a little teasing rumble...a sign of things to come. Just wish the whole thing was out now!

Distorted Wolf

Waking up to a preview ive been waiting for😳🙏💜

Bigmudder 24

It’s great news I was honestly not expecting it for another month or so

Walin13

Now I'm curious with her "it's a lot hotter where you're going?" Will we get to see her glowy insides like in the tease? Is there a reason they're hotter? Or just a light looks cool kind of situation and she's referencing hotter in a more sexy way? :-p

Oxurus

Love the boob jiggle as always. Chloe is such an attractive lady!

sam06m20

i hope you make her belly big and round UwU

sam06m20

what if you made im grow up while hes in her belly that would be cool

Hunter Shivers

Hey cake ! Hope your doing well I was wondering once the first part is done when are you planning to start on the second part ?

SomethingDraw

Everything is so vibrant! Def a lot of care was put into this. Amazing work

Beep Boop

I have been a Patreon for such a long time, and I love your animations. But I think I speak for everyone when I say this. Sorry, but 7 minutes of buildup for approx. a 10 minute "nom" animation is, you know, a little bit hilarious lol. I'm sure the final animation will be a little bit longer but, HOLY MrInferno... And I thought the build up to Encounter 2 was long before, lol. Please see this as contructive criticism, I'm not a hater or trolling, but I think anyone can agree.

MF2716

Duuude this is looking awesome so far

Danny

I have been thinking the same, I don't want to be negativ because these animations are the best in the world. It's just that the ratio story/nommy stuff can be a little off. Also don't call it a "major preview" when it's only one minute with no nommy goodness extra. With that said, I must say her size and the "gravity" of her moving around is just amazing. AAAHHHH!!!! How I wish I was in space hero's place😃 So glad the new rendering machine is working well, music to my ears😃

CakeInferno

Yeah, I think I overdid it a little on the intro part with this one. After the big influx of new patrons on Encounter 1 I got the impression that people wanted more story, and while that's probably still the case, I probably oversteered quite a bit too much with this one and should've revised the script to include a couple more nommy moments in the intro at least. I'm actually considering adding another scene to the early intro that I previously scratched to reduce the scope a little bit, but now I'm somewhat considering to put it back in since it would offer some nommy potential if it was rewritten a little. All things considered it's probably a good idea to go back to more bite-sized pieces and balance the weight back towards nom-oriented scenes after Encounter 3. I admittedly also thought that we'd be done with the first part of this in Spring already, maybe this one was a little too ambitious after all. 👀​

CakeInferno

First part should hopefully be wrapped up by the end of this month, given we don't add more stuff to it! We'll continue right with the second part afterwards!

CakeInferno

They'll just be normal insides actually, but they're still going to be pretty hot! c:

Beep Boop

Thanks for being honest, I completely understand, (because on a whole it's brilliant, like all of your previous work, so please don't misunderstand, I fully support your work), my only other comment about the direction your work is going in, is: From watching Encounter 1 and Encounter 2, compared to Encounter 3. 1 and 2 have a much better fluidity in the animation, it is smoother and more dynamic. Encounter 3 by comparison, at least from the previews, seems rigid, (only by comparison). Chloe's and Space Hero's "popping" from one pose to another, (which I know is common use in animation), is also more robotic and rigid. Though, maybe that's just because it's unfinished, if you already knew this then by all means ignore me. I was wondering if perhaps the cause of all this, was moving to all of these new systems, new model (Chloe), new textures, graphics and details, than previous works, as well as new software. And, perhaps why the intro is so long (if nommy scenes are more complicated and you were using the intro scenes to practice all of the new tools). But I'm not a 3D animator (I only do 2D rigs lol), so I could of course be wrong. Please do not misunderstand, these comments have nothing to do with your animation skill, you clearly showed your full creative potential in Encounter's 1 and 2, and everything before that. All of this to say, that perhaps the increased quality, texture and detail now, comes at the cost of the prior animations fluidity? Maybe better detail and quality isn't what's most important, but hey what do I know? Food (lol) for thought.

Sirius Johnson

Gotta say I loved the way the screen and trees shake when giant Chloe plops down after appearing. Great work as always Mr. Cake.

Walin13

Haha fair! I loved the glowy throat in the tease. Also loving the story of it so far! It really shows Chloe’s personality and makes her feel alive <3

Harvey White

I do love Chloe's body language. Big goof energy.

Noc

The mispronunciation of ankh is giving me whiplash.

Watts

Many people's obession with big massive round tummies and same size vore in every comments section is getting frustraiting i must admit. I've been with a few macro / size difference creators before who ended up swtching full time to same size and stupid ridiculous bellies because of the demand for it and i really hope Cake continues mainly with macro / size difference vore as what has been since the beginning. Sure the odd thing here and there to make those who like it happy is fine but as far as i'm aware Cake has always been about the small noms and if people want non-stop bellies and same size stuff there are way more creaors of that out there than macro or size difference. Same size seems to be taking over the vore communitiy lately and i have no idea why lol. I think Cake's content is best by doing wat Cake wants instead of what Patreons want with Patreons only tinkering with it here and there. When creators try to please everyone their work tends to suffer. So while my intake doesn't really matter i strongly recommend creating what you have in your head like you always have. Sure the odd few might leave because they don't get what they want but the loyal ones that have been here for ever will love it and you'll keep a stronger fanbase rather than end up with a s[lit one if you try to please everyone ;)

AniKnight

Do you know other Creator who do make similar Vids like Cake?

Piemon

I understand. I would also love to see her devouring smaller prey while I imagine myself being a small bite in her jaws. How could you not take advantage of the game you can have with her thanks to her Djinn nature, which allows her to use her powers to shrink you or turn herself into a giantess? She maintains clear logic and narrative, but creates creative and dynamic transitions in her size so that, one way or another, we end up being her devoured morsels.

Piemon

Awesome! I’m really excited that the release of the first part of this encounter starring my favorite girl is getting so close! Maybe it’s an unpopular opinion, but I’ve genuinely enjoyed the entire story you’ve built around her so far — it makes me appreciate the character even more. And I completely understand the desire to see more “noms” and vore scenes (who wouldn’t, with such a powerful predator?). Still, I really value the context and storytelling you give her. In the end, Cake, the balance you choose between story and content is totally up to you — and I’ll fully appreciate whatever direction you take.

Nyven

Great work!

Randy123

I love it. Awesome work my dude! Keep up the good work. I'm excited to see the first part of the encounter. You're the best.

Watts

@AniKnight - Without looking up the one i remember most was Forshu (i think). He did Judy Hopps vore and it was amazing. Nowhere near Cakes level but still great. And just like Cake changed Krystal to Zoe due to copywrite Forshu changed Judy (different colour, etc). He started with Macro but just like here the comments just went on and on about bellies until he started doing more of those. Also to be fair he was also a fan of same size stuff (whereas i don't really know what Cake likes best but i assume size play though i could be wrong) (but same size is definitely harder to create due to all the deformations, etc, lol) but over time 90% became same size and i realized i was paying for only that odd piece he would do that was macro but then would be straight back to bellies and same size stuff again so decided to finally leave. I am fickle though i don't like micro either. Too small is pointless as well so inches up to the sizes Cake does is perfect. Any bigger is an issue and any smaller (like mm) is an issue for me. I annoy myself sometimes! Haha! I think anything smaller than 1cm is a nono.

Dragon warrior

Hey cakeinferno I’ve been trying to contact you to let you know that a website has been leaking your Patreon. Please let me know if you would like more information about it

CakeInferno

I'm very much aware of this as the website has existed for many years and has been affecting almost every artist on Patreon. I usually combat it with frequent link swaps on the bigger posts, as these sites usually just crawl the content posts once. I think I'm lucky enough that the majority of my patrons understands we're able to keep this up because of their ongoing support, as otherwise we'd either have to dramatically scale things down or would be unable to make these animations in the first place.

Maxime Potier

Absolutely love it ! ^^ The banter between our Hero and Chloe is well-written, funny and your VA did an amazing work bringing them to life !