Speaking of which - RT Playblast (Patreon)
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Here's a new playblast that continues the previously hinted mawplay! Guess you can call it a mawplayblast, uahahahahohohohuhuhaha! :D
As previously mentioned, all internal shots in this animation will be rendered in glorious path tracing, marking a significant upgrade from the previous ones, which were based on rasterization. This comes with a significant increase in render time, but I think the jump in quality is pretty much worth it!
The first lengthy scene is still being rendered and coming along quite well! I sadly needed to throw two weeks of render progress into the dumpster after realizing that the 60 FPS conversion in Maya borked the new fur physics, so I had to tweak the wind and turbulence controllers to get proper hair dynamics again. Everything seems to be working okay now, so rendering should progress neatly throughout the next months.
Right now there's about 4 more scenes to complete until I should be able to put everything together for an early Patreon preview. My plan is to animate two scenes next month, and then the other two in October, which will hopefully suffice for a late October release. Note that there are going to be multiple scenes missing, mainly at the start and end of the animation. I'm hoping get them all done in the following weeks after that.