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We're getting closer to the release! Right now I'm animating the stomach cutout for a later sequence, had to quickly model something new there since the stomach model I usually used wasn't really cutout friendly. Sound still needs to be done as well, so overall it will just be a few more days. Meanwhile here's a sequence that shows the final render quality in motion~

Note that the second camera perspective will be released roughly a week after I post the new animation. Editing the character and re-rendering the entire thing threw me back a little, therefore the bonus content is still taking its time to render.

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elote

how long is the whole animation going to be ??? super exited

Smokey (edited)

Comment edits

2026-09-06 00:00 Looks good cake! ^_^. Now I gotta try to get to sleep lol.
2017-03-08 11:37

Mircea Kitsune (edited)

Comment edits

2026-09-06 00:00 It's looking legitimately remarkable. Another render that's even better than the last, even when the last made you ask "just how could it get any better" :)
2017-03-08 12:34

Spacemoustik

The prey looks scared, love how you animated the movement of her legs (shaking) :)

Vision

Looking amazing! :D ETA next week, then? Not trying to be sassy about how long it'll take to come out; genuinely curious as to whether you're aiming to have it out this weekend or by next weekend. o.o

Ehren

This gif image looks grainy to me, is that weird? The image info says it is "853px × 480px (scaled to 890px × 501px)".

Mircea Kitsune

By the way, something I found worth pointing out: The blue gem on her pendant, with the way it shines and reflects the environment as it moves: That right there is one of those little details you only see in purely professional CGI! I for one can't yet manage to get that sort of realism and pleasant feel with my materials, even when I'm sure I did everything right.