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Marching through the terrifying deserts of Tyne, it's the DNA Troops ready for action!

With the adjustment to our approach to PDFs, I still wanted to keep some of the high quality PDFs you've come to know. So I've been teaching myself several tools to replicate the amazing work ToTellStories has done for us, and I've been implementing some of my own touches to keep things interesting!

The DNA Troop Squad was originally labeled as a detachment. But this "troop" only consists of basically four people, making it more of a squad, so I've made the adjustments there to better represent their size.

The lore section is from SpeakerD himself. As we're going through the "Journey through Tyne" season, we wanted each character to have an arc all to themselves. This gave each of the players time to write out some cool monsters and foes for us to eventually fight! So please enjoy the brain child of Speaker's, the stats of OnCallGM, and the modifications I made to make it appropriate for release by me.

ZoranTheWizard

Side note: If you notice anything wrong with the monster during play, feel free to let us know so we can "patch" it! We can easily edit the stats, verbiage, anything in these PDFs and inform you of it!

You can find all of our content in our big master post thread!

[CLICK HERE FOR BIG MASTER POST]

In this post you will find all of our content! Either past content from previous campaigns we're legally allowed to share, an excel sheet of all the PDFs we've made(give it a bit to update when a PDF just released pls), and everything else in between!

If you ever have any problems or need assistance, please direct message us!

May your rolls be 20s and your life always be a critical success!

- The Narrative Declaration Team

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