Home Creators Posts Import Register Favorites Logout

Videos

Content

I spent the latter half of August and the beginning of September developing the tool, but I need to do the motion soon.

8月後半から9月初頭までツールの開発に時間を割いてしまったのですが、そろそろモーションをやらないと。

Earlier this year, when I was asked, "When will it be finished?" I replied, "In the summer. 

I just said summer because I felt bad about answering "I don't know." But I've become a liar again ⁽  ́≎ì⁾

The person asking can bring me stress without burning a 1 calorie, but I end up spending a lot of time in the creator's life. It's a funny story ⁽ ˊ~ˋ⁾

 Well, the goal is not so far away.

今年に入って「いつ完成する?」という質問に「夏には」と答えてきた。

「わからない」と答えるのが申し訳ないから夏と言っただけだが、私はまた嘘つきになってしまった。

尋ねる側は1カロリーも消費せず私にストレスもたらすことができるが、私は結局のところクリエイター人生の多くの時間をかけることになっている。これは笑える話だ。

まぁ、でもゴールはそう遠くない。たぶん。

https://vimeo.com/600576116/df17e52fba

Files

September 4-8, 2021 Stream Archive [DLC Spoiler]

This is "September 4-8, 2021 Stream Archive [DLC Spoiler]" by seismic on Vimeo, the home for high quality videos and the people who love them.

Comments

Don Steele

Take your time! Try not to stress out!

Anonymous

Cheering for you seismic! Don't worry about it too much, good things take time.

YabElis

Don't worry about answering with: you don't know. It will be ready when the time comes :D

Tarage

I appreciate the hard work sensei!

Tarage

Perhaps you can sell your tools to other people to make money as well!

myuRanRan

Selling the developed tools is a hassle to support. Also, the version of 3dsmax I'm using is very old. There is a high possibility that it will not work properly with the latest version.

Ech0Foxt

Sorry for asking ^^ I didn't mean to stress you, take your time to finish, without working yourself to death :)

Sbow64

No need to stress, your mental health is more important. Take care!

Takuya Sawatari

Looks great! Although as a leg fetishist, over the years I've become frustrated with the 16:9 format. It sucks for erotic animations. Usually 16:9 means the character's legs are cut off in a way they wouldn't have been in old 4:3 animations. I think you're making the best of this aspect ratio, but if you could consider a little more negative space in some of the angles it would be highly appreciated.

myuRanRan

Composition is difficult, isn't it? In my case, I often take care not to duplicate past works ^^;

Amuh

Dont worry. I can wait as long as i want. I know how difficult it is to create something new.