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Hello everyone!

Another 5e encounter module! Your party stumbled upon another ruin. A ruined monastery has stood here for centuries, luring all kinds of monsters and creatures. Some nest here, some guard something, and some use it as a much-needed safe place to rest.

The encounters are made by Mikey of Wizard’s Journal. Make sure to check him out!

The module consists of:

3 variations from the Ruined Monastery map pack - Blood, Moonlight, and Original

3 different encounters for different party levels - APL 3, 5, and 12 in this release

monsters already positioned on the map

encounter notes with setup, tactics, developments, and possible outcomes

loot tables with SRD and bespoke treasure

Everything is packed as a Foundry Adventure. Import the encounter, place your players on the map, and you’re ready to go. Each one has its own premise and a reason for the creatures to be there, so they can work as a quick encounter, a side quest, or something you drop into an existing campaign.

How to use it

Install and activate the module, then open your Compendium Packs.

Find Ready-to-Play Encounters, choose the APL you want, open it, and click Import Adventure.

Foundry will populate the encounter content for you, including the scene, actors, notes, and loot. Place your players on the map and you’re ready to play!

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Downloads:

The encounters are available for my Doctor (FoundryVTT) tier.

Download Ruined Monastery 5e Encounters FVTT Module • Doctor Archive

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