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Excerpt from Aaron's diary:

Venturing into the uncharted territory of West Myriadin is always deadly, mildly put. We passed towns destroyed not a moon ago, witnessing the cruelty of the blood moon druids.

Grizkh challenged one of them to a fair fight and taunted the entire angered village on us. We ran and hid within some old walls, and I possibly wasted my last minutes writing this.

We found a ruin of a church, unmistakeably made by Korian builders. If I had more time, I would be in awe. Now, I must climb atop the high wall, and hope druids are far less intelligent than I knew they were.

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Dear friends,

New map! We figured we were lacking some ruined maps, and the best way to fix it is to release the Church Ruins, which can spark the imagination of every DM! We made the walls tall so you could pepper your encounter with archers lurking high above.

What happened here? Did the cultists miss a word of a dangerous and unstable ritual? Was this a haven in some more troublesome times? Or people just left, and the priest had no other options but to go adventuring?

Downloads:

Get your map pack at the end of each content archive post.

Base map with one additional variation (gridded & gridless)

Complete map pack with all variations, printable PDFs, and Moulinette integration

This map pack is part of the FoundryVTT "Ruins & Entrances" Theme Module.

-- Free map at the end of the post! --

Master index of every map, archive, and release.

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All map variations:

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