Sneak Peek: Favorite Tips - October 2015 (Patreon)
Published:
2015-11-01 16:32:34
Imported:
2026-06
Content
Our monthly roundup of favorite board game design links, delivered early for our patrons!
featured:
licensing:
- “Don’t just seek a license. Seek a great partner for you and your game.” - Grant Rodiek
- Experiences from pitching to 16 publishers at Essen
theory:
- Richard Garfield on early and late playtesting, making a good design great, the "complexity budget" and more
- What to do about a broken game mechanic?
playtesting:
process:
- “Don’t be afraid to give up on an idea if it isn’t working. You can always come back to it later or put it into another game. Don’t try to force a game together. It won’t be fun.” - Jonathan Bouthilet
publishing: