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http://cardboardedison.com/blog/meaningful-decisions-phil-walker-harding-imhotep

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Meaningful Decisions: Phil Walker-Harding on Design Choices in Imhotep

In our Meaningful Decisions series, we ask designers about the design choices they made while creating their games, and what lessons other designers can take away from those decisions. In this edition, we talk with Phil Walker-Harding, the designer of Imhotep , about designing for an audience, player control, adding variable elements and more.

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