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Our best setting recommendations for the PGO32UFS

Our review here: https://tftcentral.co.uk/reviews/asrock-phantom-gaming-pgo32ufs

Native colour space operation (DCI-P3) - SDR

Peak brightness = decide which mode you want to use first. High will reach higher brightness in low APL scenes but will show noticeable ABL dimming. We’d probably recommend ‘low’ for desktop usage which operates with a uniform brightness, maybe the ‘high’ mode for SDR gaming and videos if you want a brighter image.

Preset mode = Standard

Brightness = to taste, but 51 (120 nits), 67 (150 nits), 92 (200 nits) are common options

Contrast = 70

Colour space = normal

Colour temp = User

RGB channels = 97, 98, 100

Six-axis colour =  default settings

Low blue light = 0

Calibrated ICC profile attached to this post if you want to try that

General system settings

ECO mode (in system menu) = standard

Auto source = on (useful)

DSC = on

sRGB emulation mode

The sRGB preset doesn’t work, you need to switch the colour space setting to sRGB (in any mode but we’d recommend staying in ‘standard’)

Brightness = to taste, but 51 (120 nits), 67 (150 nits), 92 (200 nits) are options

Adobe RGB emulation mode

Switch the colour space setting to Adobe RGB in any mode

Brightness = to taste, but 51 (120 nits), 67 (150 nits), 92 (200 nits) are options

OLED Care

Leave on as many as you can, but disable if you find anything distracting or problematic if you want.

Pixel shifter = on

Logo dimmer = on

Gaming

Adaptive-sync = on (if you want to use VRR)

Dark boost = tweak slightly if you need to improve darker scenes or shadow detail

HDR

Game or movie mode – Game is slightly brighter in dark scenes and near black and likely to be preferred for improved shadow detail.

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