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Here's our recommended best settings for the PG32UCDM3 (aka PG32UCDM Gen 3). Review available here: https://tftcentral.co.uk/reviews/asus-rog-swift-pg32ucdm3

General settings

Power setting = Performance mode

DisplayPort stream = leave this on DP 2.1 (20G) unless you have specific issues with older cards or something (shouldn't do)

OLED Care options = leave as many turned on as possible, only disable those that cause you problems

Neo Proximity Sensor = worth turning this on and setting customised viewing position

SDR setup desktop and general

Game Visual Preset mode = User

Uniform brightness = On

Brightness = 37 (for 120 nits) but set this at whatever you find appropriate and comfortable for your viewing environment

Contrast = 80

Gamma = 2.2

Colour temp = User

RGB levels = 98, 100, 99

Colour space = Wide gamut

Blue light filter = Off

Calibrated ICC profile attached below to pair with the above settings and operation in the wide gamut mode. ICC profile will clamp colour space back to sRGB for use in colour aware applications

SDR setup - sRGB emulation

If you want to operate with a restricted sRGB gamut at all times for SDR content we would recommend switching to the Game Visual > sRGB Cal preset mode. do not use the ICC profile with this though. Most other settings are then locked, but you can change brightness to whatever you feel is comfortable.

Gaming settings

Shadow boost = experiment for darker games. Dynamic mode had most impact

Variable refresh rate = On (for G-sync / FreeSync)

HDR settings

HDR format = leave this on HDR10 for PC inputs, or switch it to Dolby Vision for any specific DV compatible devices (e.g. Xbox Series X) if needed

HDR mode = Gaming HDR (for PC), or Console HDR (consoles)

Adjustable HDR = On

Brightness = 100

Contrast = 80

Uniform brightness = Off

Colour temp = 6500K

Dynamic brightness boost (only available if using Console HDR mode) = On

Files

Comments

ScottR

The DisplayWidget Center import from TFT seems to conflict with part of this guide. Which is preferred?

TFTCentral

Oh does it? Which part is different? The DW import should cover some of the same settings for the main SDR mode, but from there you’d have to make manual tweaks in the menu for the rest as DW can’t control everything yet

ScottR

Not sure, honestly. After setting things up manually, when I go to import the DWC settings, DWC says: "The current import file does not match your current mode" asked to overwrite settings. I'm using HDR mode.

TFTCentral

you won’t need them both anyway, those are just the same config for SDR mode in the User profile iirc. If you’ve followed the manual guide you’re good to go

mobeen daud

I just got this monitor and am using the settings here. I had a question if its okay. Do we leave DSC On or Off for dp2.1 connection? and what would be the reason for it?

TFTCentral

There’s little reason to disable DSC really. You can do if you want if you have a UHBR20 GPU, but my advice would be to leave it on unless you have a very specific reason to want to disable it

Maksym

Thank you!

BH

I am having some issues calibrating HDR for my PS5 Pro. When setting the HDR mode to ConsoleHDR with DBB turned on, as your guide suggests I do, the sun disappears at 11 clicks (~550 nits), whereas if I turn DBB off it disappears at 16 clicks (~1100 nits). But then everything is so dim, like your review pointed out. Now, if I set it to GamingHDR, the sun disappears at 15 clicks (~1000 nits). So, should I use GamingHDR instead? With ConsoleHDR and DBB on, things feel over exposed in games like Crimson Desert (the sun, for example, becomes this massive blinding orb that loses all detail) unless I calibrate the in game HDR setting to 550 nits, but then I feel like I’m likely not getting the full potential out of my monitor. I’m a bit of newbie when it comes to HDR so I don’t what to do here, as I am unsure what things are supposed to look like. Any help is appreciated and thank you in advance.

TFTCentral

We don't have a PS5 to be able to test this, but this seems to be related to the EDID information being sent by the screen which is different in each mode. I expect though that if you use the PS5 calibration for the Console mode with DBB off, and then you enabled DBB afterwards it would still be offering the full brightness capabilities of the screen. But to be safe, and for ease, you might as well just use the Game HDR mode where the tool behaves more as expected, and the resulting performance should be optimal then.

BH

Thanks for the response! I actually ended up going with the True Black 500 mode as I prefer the more consistent brightness and correct colors across the board. A bit of a bummer to lose out on the peak brightness, but I think it’s worth it.

mobeen daud

Is there any big drawbacks in changing the gamma to 2.4 or 2.6 in SDR? I mainly play in a dark room, and I used to use the LG C3 before this and had it on Bt 1886 for gamma. The higher gamma makes the picture more punchy it feels.

TFTCentral

not if you find that a preferrable experience. A higher gamma can lead to additional crushing of near-black detail (intended) so that's maybe the only consideration. You could maybe offset that by then tweaking the shadow boost setting a bit

mobeen daud

Sure! I will have a look at those settings, just a quick follow up to that. In some games there is also a gamma slider, is it preferable in that case to leave it at 2.2 on the monitor and tweak in game or just set it at 2.4 for example on the monitor, or it doesn't matter.

TFTCentral

Ideally I think you’d want the monitor and game to match, otherwise it’s going to be double handling things. So I’d set the game to whatever you want to use, but ensure the monitor is also set to that mode

Abir Mahmud Dipto

Hi, I got this monitor, and I'm actually using Console HDR, but on PC. On the Windows 11 calibration app, I need to set it all the way to 1800. Is this normal?

TFTCentral

the numbers reported by the Windows HDR Calibration tool are a bit of a mess, and never truly correct on any OLED monitor....I'd follow the visual indicators if you're going to use it, but the majority of games don't even use the config anyway in favour of their own built-in tools, so it may be somewhat irrelevant

Mason Drews

Wouldn't Console HDR be preferable for PC as well, curious as to why Gaming HDR is recommended. To my knowledge that's just a mode that enabled dynamic brightness booster without it actually being a toggle? While the image it brighter I tend to notice color inaccuracies as that brightness fluctuates.

TFTCentral

They're both very similar to one another once you've enabled DBB, but if you find Console preferrable you can certainly use that

Akash kumar

Hi TFT central any display profile for dolby vision on pg32ucdm old model

TFTCentral

I’m afraid not, it’s not possible to profile HDR modes in the same was as SDR

Nathan

If I'm going to use Console with brightness boost as my HDR mode on w11. Do I perform the calibration with the brightness boost off and then turn it on, or keep it on while doing the calibration?

TFTCentral

i'd keep it on during the calibration process, but keep in mind that the vast majority of games don't even use the Windows HDR Calibration tool so it may not matter anyway

Akash kumar

Hi TFT central what is the best setting for dolby vision when my monitor PG32ucdm HDR mode is changed to Dolby vision brightness changes to 100 and content looks washed out, i tested it with dolby vision file with windows Movies and Tv app with the setting prescribed in your youtube video for HDR & the app displays dolby vision logo at the start while playing the file .

TFTCentral

Brightness should be left on 100, but getting Dolby vision to work properly from a PC is very tricky. I’d probably recommend using one of the normal HDR modes and having windows out it in normal HDR10. Save Dolby vision mode for external devices which support it more easily and reliably like an Xbox Series X or steaming stick etc

Can ACAR

I can't open the file I downloaded, and I also can't access the system where some changes need to be made. Can you help me?

TFTCentral

You’re not supposed to be able to “open” the file as such, you need to load that in to windows color management, but you might need to search online for instructions. In terms of making changes to the monitor settings, I expect you might have windows HDR enabled all the time?

Can ACAR

Yes, Windows HDR is enabled. Could you also tell me where to store this information? By the way, when I try to purchase the item from my mobile device, I can't see it on my computer. If I close the mobile tab immediately, I won't be able to access the item.

TFTCentral

I would strongly recommend disabling windows HDR and only enabling it when you’re going to view actual HDR content. That’s for various reasons, explained in this article https://tftcentral.co.uk/articles/heres-why-you-should-only-enable-hdr-mode-on-your-pc-when-you-are-viewing-hdr-content But on top of that, you can’t use the recommended settings or the calibrated icc profile in HDR mode anyway, rendering those irrelevant. In terms of downloading the profile, once you’ve subscribed to this patreon, from any device , you can log in to the database from anywhere, so you’ll be able to log in from desktop again to download the same file. But take note of the guidance and instructions that go with the database

Can ACAR

I usually only play story-driven games on my computer system; should I disable Windows HDR in this case?

Project Natal

Evening, all! How are you doing? I recently bought this monitor and was wondering if someone could give me a baseline for the Windows HDR Calibration tool. I have no clue what values to use; if someone could point me in the right direction, I would appreciate it!"

TFTCentral

Once you’ve set the screen to the mode you’re going to use, just follow the visual guidance on the tool, ignore the numbers they’re never truly “correct” for an oled anyway. But the vast majority of HDR games don’t even use the config from that calibration tool, in favour of their own in built tools so it may be largely irrelevant anyway

Project Natal

thank you for getting back to me so quick :) in that case i wont do it also there is a firmware update on the product page would you recommend updating are just leave it be ? :)

victor Pereira

Hey! I recently got the ASUS ROG Swift PG32UCDM3 and I can’t get a satisfying HDR experience on my PS5 Pro. The issue is that SDR looks consistently brighter and punchier than HDR, whether I’m playing Battlefield 6 or Crimson Desert. I’ve followed your calibration guide but the problem persists. Do you have any specific advice for this monitor on PS5 Pro? Especially regarding the PS5 HDR cursor setting and which OSD preset to use when HDR is active. Thanks!

TFTCentral

I’d probable use the HDR console mode for PS5, and in terms of the calibration tool on the console, follow the visual guidance. Perhaps those games just have lacklustre HDR implementation though?

victor Pereira

Maybe. When I remove some OLED protection parameters, I don’t see any difference in the increase in nits. Is that normal?

TFTCentral

It would only be minor changes in general content, best seen on like a windows desktop but it’s minor. I’d leave those on if you can.

Project Natal

Evening! It’s only me again. I’m sorry to keep bothering you with my questions, but I have a quick one: is keeping HDR on all the time on an OLED bad? I’ve tried to get AutoActions working, but for some reason, it won’t auto-toggle the setting. I am well aware of the keyboard shortcut to toggle it, but I’m looking for a better way if one exists."

Project Natal

for gaming use i mean i thought it would be bad as it over works the pixels correct ?

TFTCentral

No, that’s totally fine. As long as the game support me HDR or you’re using Auto HDR /RTX HDR etc, that’s fine.

Project Natal

Could you please provide a recommended approach for setting this up? I’ve read that RTX HDR is far superior to the standard Windows 11 toggle. Since I have an RTX 5090, I want to ensure I’m using the best settings possible. Additionally, I’ve heard that RTX HDR cannot be enabled on dual-display setups without using NVIDIA Profile Inspector—is that correct?"

TFTCentral

Sorry I'm not overly familiar with RTX HDR, you will probably need to find some guides and advice elsewhere for that side of things, but it is supposed to be superior to Windows Auto HDR as you've said

Jor

So the ICC profile is not recommended for general use? When using the profile it washes out the colors, looks way more colorful without it

TFTCentral

It's certainly intended for general use, but it entirely depends on what you're trying to achieve. The ICC profile is calibrated to the sRGB colour space, and will clamp the native wide gamut of the panel back to that smaller colour space in colour aware applications for sRGB / SDR mastered content. It will leave wide gamut mastered content in wide gamut. So that's why you're noticing an obvious shift in colours, looking less saturated and vivid. That's intended and brings better accuracy for SDR and sRGB content. If however you prefer the more vivid, colourful and saturated colours of the wide gamut mode all the time, it would be best not to use the ICC profile and stick with the other recommended settings. However that can lead to reddish looking skin tones, neon reds and greens etc. Fine for gaming and multimedia a lot of the time, and the ICC profile generally isn't used in those situations anyway, but maybe not ideal for general use, photos etc. It really depends what you want though. hope that helps explain anyway

Markus

Hello, thanks for the guide. Should I enable VRR (no tearing) or deactive it (no flickering)?

TFTCentral

Totally up to you. If you find VRR flickering a problem, try gaming with it disabled. And visa versa

Ernad Barakovic

What about saturation, OLED Anti-Flicker, Vivid Pixel and Smart Pixel for the "SDR setup desktop and general"?

TFTCentral

Personally I leave the pixel settings in default. You can play with them to see if they help with text clarity a little. OLED anti flicker again is one to experiment with. If you experience flickering problems during your gaming you could turn it on and see if it helps

Akash kumar

Any Specific setting for Google tv streamer or android box when i tried to run youtube with streamer box with hdmi input it takes hdr10 not detecting dolby vision for other apps such as netflix or prime video ?

TFTCentral

If the screen is set to DV mode and it isn't detecting a DV signal coming from the input device, i expect there's an issue with the output from the device. But I'm not familiar with that one I'm afraid. Perhaps it doesn't support DV, or the apps don't? I'm not sure

Pascal Görnandt

Hi. Can I use the setting for SDR and HDR for gaming?

Pavel Gerlak

In Gaming hdr all my highlights are totaly blownout att 1000 nits calibration, white console mode is way darker overall but all highlights are amazing and detailed......... im disapointed that there is no midle ground! Do you still prefer Gaming hdr with 1000 nits for brighter overall ?

TFTCentral

When you say “at 1000 nits calibration”, can you elaborate? What steps are you taking and where?

Pavel Gerlak

In game like Forza 6 i calibrate to 1000 nits ingame setrting and my sun/sky/clouds are all white and blownout but with same 1000 nits in Console mode my sky has details, sun glows bright with details. Same in Crimson dessert att 1000 nits ingame settings Gaming hdr clouds are blown out so is the sun. If i lower contrast down to 75 i get some details back but still blownout. But Console hdr has low avrage brightness so daytime looks like dawn and i dislike that cant decide both options have downsides nothing in midle. Or shoud i lower peakbrightness to like 600 ? so Dynamic Bright boost will raise it to arround 1000 by itself and 1000 nits is to high in game mode ?

TFTCentral

I’m not overly familiar with the in game setting control but is it a visual slider / guide or do you just enter a number?

Pavel Gerlak

i enter 1000 nits, if i dont enter it clips att 2200 nits with Gaming hdr becouse of the Dynamic Bright boost and it clips att 1000 nits with Console Hdr

TFTCentral

Perhaps setting a lower value will more accurately handle the tone mapping in that mode

Pascal Görnandt

Is the setting for the windows profile or NVIDIA profile in the control center

Pascal Görnandt

Is the setting for the windows profile or NVIDIA profile in the control center

TFTCentral

Sorry can you explain what you mean?

Pascal Görnandt

Can I also take the setting for NVIDIA color setting? The in NVIDIA System Preferences is under Change Resolution

TFTCentral

Leave those at default, just make sure you’ve set the native refresh rate and res and selected 10-bit colour depth. You might want to then also check windows auto color management doesn’t get auto enabled (turn if back off if so)

Aleksander Nadj

Should the automatic lightning control in windows11 color settings be enabled or disabled? And also do we use nvidia color settings in NVCP or not? (10bit RGB setup)

TFTCentral

Do you mean windows auto color management? If so, disable that. With NVIDIA control panel settings then yes, set that to 10-bit and RGB but again make sure it doesn’t auto enable windows auto color management

Aleksander Nadj

Are you sure auto color management should be turned off? I've read confusing reports saying it helps apply ICC profiles to more apps.

TFTCentral

yes. If you leave that turned on it will clamp the colours back to sRGB at windows level and then will likely conflict with the rest of the settings. i'm not sure how it interacts with apps that also use the calibrated ICC profile, you'd hope it might leave those alone, but it will result in sRGB clamping for loads of other situations which you may not want.

Aleksander Nadj

Thank you. I turned it off. One big problem with Auto color management off in windows is that app windows shadows (the shadows around windows start to show obvious banding), do you know if there is solution to this? I have forced 10bit in nvidia color settings already. With ACM on this is fixed.

Scorpitron

I’ve followed the calibration procedure for both SDR and HDR. I downloaded the ICC/ICM profile, installed it, and set it as the default in Windows Color Management. However, I have a couple of questions: Results: I don’t notice any significant difference compared to the manual settings I had configured previously. Is this normal? HDR Management: Should I continue using this newly installed profile for HDR, or should I rely exclusively on the Windows HDR Calibration app? Could someone clarify if my current setup is correct or if there are any additional steps I need to take?

TFTCentral

This is from our guidance on this topic which should answer your questions: Expectations and changes ______________________ Ideally when you activate a profile there shouldn’t be any major visual changes to the image. If there are, it’s a sign the profile is having to carry out a lot of corrections and changes, and that it was not possible to reach a decent starting point from the hardware (i.e. the monitor adjustments). The less changes the profile needs to make, the better really. Rest assured the profile will be carrying out corrections to the gamma curve especially, and some more finite improvements to the colour temp and colour accuracy where needed. One of the other changes the profile will make (at least the profiles from our reviews) is that on a wide gamut screen, it will map the colour space back to the sRGB reference within colour aware applications. If you have a wide gamut monitor, one easy place to see this in action is by viewing a simple RGB test pattern in Windows photo viewer (you can create a simple one in paint if needed). If you enable and disable the profile you should see changes to the saturation and vividness of the colours, often in reds especially. This is the profile carrying out the colour space emulation from the native wide gamut of the screen (ICC profile disabled), to sRGB emulation (ICC profile enabled). Please note that it’s only possible to calibrate and profile a screen in SDR mode, these profiles are not relevant for HDR applications. ----------------- There isn't an HDR profile provided with this calibration so i'm not sure which one you're using, but once you've configured the recommended settings you can follow through the Windows HDR calibration tool if you like, although note that there's very few HDR games where that config is even used, so it may be irrelevant anyway

Aleksander Nadj

I've tried this, but there seems to be no way to quickly disable\enable icc profile? I've tried adding another profile, and then making a RGB test pattern in paint, then I set default to different profile, but there is no changes to the RGB pattern picture in photo viewer? I am not really sure how to notice if ICC profile is actually working..

TFTCentral

If you remove all profiles from windows color management and view an RGB block in photo viewer it should look especially vivid and saturated if you’re running in native mode on the monitor. Make sure you’re using the listed settings like User mode and gamut on native. That’s your baseline wide gamut behaviour Then without any profiles you can switch to the sRGB mode in the menu and see the changes to the colours. They’ll look duller and less vivid. That’s what the clamped mode should look like. Then if you move back to the user mode, native gamut and then add the icc profile in windows; you should see the photo viewer colours go to a similar duller look like the sRGB mode had produced. That’s where the profile is clamping the full gamut back to sRGB in the colour aware application.

Aleksander Nadj

Your right! I tested it right now and it works as intended thanks.

Pascal Görnandt

Hello. Is there a setting to remove the VRR flicker? Because furniture Windows 11 23H2 I had no flicker but with Windows 11 25H2 I have vrr flicker

TFTCentral

Perhaps previously you didn’t have VRR working fully, I’d be surprised if a windows update could cause a change in VRR flicker behaviour tbh. But either way, yes, there’s an oled anti flicker setting in the OSD menu you could experiment with.

Pascal Görnandt

Yes, that surprises me too. I also had everything on. Which one should I take with the monitor? Medium or high?

Pascal Görnandt

Yes, that surprises me too. I also had everything on. Which one should I take with the monitor? Medium or high?

TFTCentral

Try medium first and see how it is then Move to high if needed. But see how it in in actual gameplay, don’t worry about loading screens etc

Aviv Beniash

I have one question about Windows HDR. I've noticed that quite a few OLED users now leave Windows HDR enabled all the time, especially on Windows 11 with newer OLED monitors. From your experience, do you think keeping HDR permanently enabled is a good approach on the PG32UCDM3, or do you still prefer using SDR for normal desktop work and only enabling HDR when consuming HDR content? I'm interested in your opinion specifically for this monitor and current versions of Windows 11, rather than older HDR implementations. Thanks!

TFTCentral

Our view is still the same, there are various challenges with leaving windows HDR enabled all the time, including on OLED. Permanent clamping of the colour space back to sRGB (possibly ok if you want that), misconfigured gamma etc, poor accuracy, often non-uniform brightness behaviour…these screens are factory calibrated in SDR mode, they’re not factory calibrated for SDR content within HDR mode, so that operation will never be as optimal. I don’t see why you’d really ever want to, other than the minor inconvenience of having to enable HDR mode when you want to use it. But that’s hardly a big deal. Quite a lot of HDR video players and HDR games can even auto trigger HDR mode for you as well, making things even easier. All our reasons covered in this article still remain today, with the latest windows and the latest OLED monitors: https://tftcentral.co.uk/articles/heres-why-you-should-only-enable-hdr-mode-on-your-pc-when-you-are-viewing-hdr-content

Aviv Beniash

Thanks again for the detailed explanation. I have one more question regarding SDR games that don't support native HDR. I have an RTX 5080, so I have access to NVIDIA RTX HDR. From an image quality and accuracy perspective, which approach would you recommend? - RTX HDR - Windows Auto HDR - Leave SDR games in SDR (no HDR conversion) Thanks!

TFTCentral

RTX HDR is generally considered superior to windows auto HDR but it all depends if you like that upscaled approach to SDR. For strict accuracy, as the content was mastered, SDR mode would be appropriate, but nothing wrong with using upscaling to HDR if you prefer the look and feel of it. One to experiment with in different games really

Pascal Görnandt

Is it normal that there is a gap between the display and the frame?

TFTCentral

like a black border do you mean? if so, then yes....otherwise there should be a very small gap between panel and plastic edge too

Pascal Görnandt

It looks like the display is not properly in the frame. And upper area is a big gap

TFTCentral

Hard to know if that’s normal and to be expected or some issue with your unit really. Drop us a quick email with some photos and we can have a Quick Look

George

Hello! I followed the SDR guide (user mode) and used the ICC profile. Should there be additional Windows settings I should configure? For example, under Display > Color Management, should I enable "Automatically manage color for apps"?. Thanks!

TFTCentral

Hi George. Definitely disable that option otherwise it will do all kinds of unwanted clamping, which the icc profile is handling instead. Other than that just check you’re on native res and refresh rate and 10-bit colour via graphics card control panel and you should be good

Ari

Hi . About HDR, what's the main difference between all the modes. Is the HDR 500 mode recommended or just use gaming hdr for games on PC?

TFTCentral

Best to check the linked review for more information about the HDR modes and how they vary. The True Black 500 mode will have more restricted peak brightness, we’d recommend using Gaming HDR

Alex Criscio

for the icc profile, how do i do it? whenever i go to apply, then browse, then click on the profile in color management nothing happens and the profile doesnt get added.

TFTCentral

It’s very hard for us to give advice on that as it’s a system / windows complication. I’d start with a system reboot, but beyond that you might need to search for windows specific advice online or via AI tools I think

Alex Criscio

im actually just blind i ended up finding it in there, thank you for the response

TFTCentral

Ah good stuff glad you sorted it 👍

Alex Criscio

a quick question on the sdr settings, in your opinion when it comes to uniform brightness for gaming in particular, should i keep it on or off?

TFTCentral

As long as the screen can reach bright enough for your liking for games, leave it in uniform mode. There’s no reason otherwise to use the non uniform mode for SDR content

Alex Criscio

What would 150 nits be with these settings? In between 45-50?

Ernad Barakovic

what should sdr content brightness be on to get 200 nits when using your hdr settings or it doesnt matter?

TFTCentral

The screen will switch between SDR and HDR mode depending on the input signal, so from a pc when you activate windows HDR it will switch over. Only do that as and when you’re going to view actual HDR content though. Each monitor mode has its own brightness memory. Leave it set to 100 in HDR mode, and set it at whatever you find comfortable in SDR mode

Alex Criscio

Quick question on hdr for console, is console hdr with dbb and adjustable hdr still the recommended option? Im not caught up with everything sorry

Ownsin

Hi, can you please give me the steps for the Windows HDR calibration app so It can make me an HDR color profile?

TFTCentral

Set the monitor to the desired mode and settings first of all and then run through the tool. Follow the visual guidance, the numbers presented don’t matter. Keep in mind though that very few games even use the config from that tool so it may not matter much. But no harm in running through quickly anyway

Ownsin

I appreciate the response! I have the PG32UCDM3, but I’m still not sure what values I should enter exactly. I understand that the values don't matter, but what am I actually supposed to do in the Windows HDR Calibration app? Could you tell me roughly how many ticks I should move the slider to the left or right, at least as a starting point gor each page?

TFTCentral

Ignore the numbers, just move the slider as per the guidance which is until the boxes disappear in the background. How many clicks will vary, just follow the visual indicator and instructions on the app

Ownsin

Alright, one more thing. What output color format should I have in the nvidia control panel for the display? It's currently set on RGB with output color depth at 10 bit/bpc and Output Dynamic Range at Full. Should I change anything here?

TFTCentral

those are the correct settings, you're all good there :)

Ownsin

Awesome. One last thing, about the icm you provided. Can I use it with Uniform Brightness off in SDR or does it only work well with Uniform Brightness On? I just find Uniform Brightness to be quite dimmed in games.

TFTCentral

hang on now - that's several times you've asked for "one last thing" :) haha, i'm only kidding, happy to help. The brightness control won't affect the ICC profile so you can set brightness at whatever you find comfortable, including turning Uniform Brightness off if you prefer. Note that most games will ignore the ICC profile anyway, that's generally only used in colour aware apps

Ownsin

Thank you for all your help. I think I'm all set here! I apologize for the numerous questions. I appreciate all your help! :)

Timeflies

I get in the last comment you said follow the square, but games like alan wake 2 reads the data and actually displays in game what you set for non full screen maximum luminance. If I follow the box, it clips around 500 plus nits. Will games like alan wake 2 just not peak at a 1000 then.

TFTCentral

I’m unfamiliar with that specific game config, can you elaborate a bit? Does it offer its own slider or config tool, or does it ask you to manually enter a figure or what?

Timeflies

It doesn't offer a slider. It will change if you change the calibration mentioned above.

TFTCentral

Ok so perhaps it’s pulling its config from the windows HDR calibration tool (actually pretty rare). I’m not sure if it will base it on the number showing in the slider or just follow the tone mapping based on the visual guide in the tool You could maybe try both approaches and see which looks better but I suspect following the visual guidance in the tool is optimal

Ownsin

Hi, do you recommend using the OLED Anti-Flicker on the monitor or not? And I have a 4090. Should I be using an HDMI cable or DisplayPort? What's best or most recommended? Thank you

TFTCentral

Either connection should be fine but personally I prefer to use DP from a PC as (in general for monitors) can be more reliable and less buggy. That keeps HDMI free for other devices too. Whether or not to use anti flicker depends on if you experience annoying flicker during gaming or not. Leave it off initially but if it becomes a problem in your actual gaming, you could try it on

TFTCentral

I'd leave it at the default value myself, but you could experiment if you want