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Hey everyone. I've been working really hard to pump out a polished build for you guys this month. I've finally got something pretty decent together. This build is just dungeons, and it doesn't have saving, but it should have a pretty decent showcase of what I want the game to become. I've put a lot of polish into this build, but obviously there are still some things that are unfinished. 

With that being the case, I wanted to release this as build 1 for this month's $5 patrons. This means that if any bugs are found, I will improve the build and re-release. I might even throw in a new enemy if I get the time. :)

Modders, be aware, I haven't yet integrated modding, and it probably won't be around for a little bit, but I do still want modding to be a key feature. I just need to focus on having something play-able and as polished as possible for now though. The end goal is to have modding be easier as well.

I hope you all enjoy the changes that I'm making to make this more of a game, and less of an engine. That's what I had originally intended, and I feel like I've strayed too far from that for too long now. I still want flexibility for the players, but I also want this to feel fun. I hope I've achieved that in this build, and I think I have.

Merry Christmas to you guys! I hope you're having a great holiday season. :)

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