Legend Maker Gamdev Update 3-28 (Patreon)
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Hey everyone. I hope you're all staying safe and you and your families are doing well. I don't want to harp on stuff too much because I know you're probably annoyed because it's all we're hearing about right now. I do wish the best for you and your family though.
This month I will be releasing a sort of in between update. I'm changing some major things (for the better), so I will be releasing one of the $10 builds that isn't polished to $5 patrons.
One of the biggest requests you all have been asking for is a follow cam, which I am currently working on. The camera will automatically follow the player until you meet a door. This means rooms can be as large, or small as you would like.
I know most people preferred the 16 bit style of old Legend Maker, and while it does take a bit longer to make those sprites, I'm now a more skilled spriter than I was back in the day, and I can work faster. I feel that it's important to up the quality to 16 bit, as the results show that it's worth it. When I was making Legend Maker, originally, I had a spriter that I hired to make the 16 bit art back then. Now I've finally upped my skill enough where I feel comfortable making art in that style.
I've been putting a lot of polish into the NPCs and text boxes, so hopefully you will like what I've been doing with them. I'm also considering making high quality music to go with the new 16 bit sprites. I've actually made a number of new tunes already, and I'm so happy with them. I'll be excited to share them with you.
These are the main changes for the new update. You'd be surprised how much of a huge difference mainly the enhanced art and camera make. It's been a struggle getting everything to work, but I think that in the long run, it will be worth it. Expect an update within the next few days. Remember, it will be a $10 build, so expect bugs as it is definitely not in a polished state. It's been a long month of work, and I hope that next month I can bring you something truly polished and special. :)