Legend Maker - June Build 1 [Download] (Patreon)
Content
Download: https://drive.google.com/file/d/1CNQJJIkQ5YhbjrTNLW5-eo5JPsXcp_Dk/view?usp=sharing
This is the first build of the month for $5 patrons. Listen to that music and fall into another world. o.o
Added
- Werm enemy (comes out of the ground and shoots energy bullet at player.
- Developer icon that returns to the main menu. (It's a long time comin')
- 3 new songs (which can also be listened to and downloaded here: https://soundcloud.com/user-907538037/sets/legend-maker-developer-music
How have you all been? There's been a very powerful feeling that has found it's way into the music for the game as well. It's been a great inspiration. I've been feeling super inspired this month, so hopefully I can bring to light some of the other anticipated games that some have come here for (like the horror game some of you have been waiting ages for).
I finally have a basis for the story. I didn't wanna just jump into it without a firm grasp of what it would be, but I've laid most of it out now. I will try to make it a completely unique experience, whereas before I was mostly focused on making a Silent Hill spiritual successor. Silent Hill is still a major inspiration, but I've got big ideas for this game, and I would like to make the story extend into real life as well, in somewhat of a PT/Silent Hills way. This obviously won't be as big as Silent Hills though, but I think some investigation in real life can be very enthralling. Basically, I've got big plans, and I'm very excited to share them as soon as I can.
For Legend Maker, I'm currently looking at re-implementing the bosses, which won't take too much effort. I may have a new build out soon with all 3 of them(?)
As a last question, what do you think: should I make the dev icons (load menu, music menu, etc) HD, or should I keep them as sprites? They look a bit wonky right now. Wouldn't be too much extra effort. Hope to have new updates for you guys in the coming days.