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Just a quick update for you guys about what I'm working on. This month I am working on updating the UI, and events. 

Events can be cutscenes, ending the game, playing music, sounds, opening and closing doors, etc. Triggers for these events can be things like a switch that you can hit or step on, collision, all enemies destroyed, etc.

The UI has been updated because of understandable complaints of the UI being far too large, getting in the way of creating your map. The new UI objects will be attached to the right, and will hide itself automatically when you're placing objects. I refined the UI textures and created my own font for the UI as well. I think it looks much better now, and I think that this UI is good for final. However, their will be further refinements, such as refining the font, and so on.

I will also try to finish a couple traps for the newest release as well.


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