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Hey all! This month I spent a lot of time polishing up what was already there, but I did add new items & a dungeon theme as well! Introducing the Hammer, a slow but massive damage dealing weapon with the ability to break objects (later trigger certain switches & objects) & even stun enemies that are close. Also introducing the Boomerang, with the ability to fly over small objects, stun enemies, & trigger switches. The Inventory got an update & it looking better than ever! Then, the new dungeon theme & the "theme" mechanic has also been introduced. So many assets have been updated to meet the current standard of the game. & so many glitches fixed. This month has been one heck of a crunch, with late night hours a lot of days, but it was so worth it. There will also be a new demo releasing with very limited content soon for people that want to try the game before supporting or reserving a steam code.

Added:

  • Boomerang
  • Hammer
  • Desert Dungeon Theme
  • Dungeon Theme System
  • Stun & Defend Mechanics
  • Ammo system for weapons that require it. (TEMP: Refill Arrows & Bombs by placing their Collectibles. I will soon add Single bombs & arrows & a quiver collectible)
  • Legend Maker Manual

Polished:

  • Almost everything
  • Now pick up & throw or set bombs (depending on walking/idle state) when pressing the button to use the bomb.
  • Grip Claw now stuns enemies
  • Arrow Shooter has been updated
  • Inventory screen complete redone
  • Torches have new effects & are updated to fit the current quality of the game
  • Nearly all scenery/decoration objects have been updated to fit the current quality of the game
  • Doors / tunnels, work much more smoothly. Place camera splits 1 tile from the door for best results.
  • camera & camera smoothing has been improved dramatically.
  • play mode camera snaps to player position
  • Updated .EXE Icon

Fixed:

  • (Fixed) Player indicator staying after loading another Legend
  • Title music doesn't play when skipping quickly
  • Title music not playing on reload
  • Arrows catching on objects they shouldn't
  • Floor spikes not effecting player on lower floors
  • Dungeon walls not placing after clicking before selecting walls buttons
  • Fix End game bringing you back to developer on play mode
  • Big Chests don't work
  • Sword dashing up stairs doesn't allow using the sword again
  • Arrow Trigger Switch doesn't trigger event chains
  • Clicking to the left of map name in Legend Setup freezes the game
  • Arrow doesn't get height
  • Spiked Knight doesn't explode on death
  • Pressing enter glitches out text boxes
  • Max health never returns to default after exiting to maker mode
  • textbox multiline loading as separate pages
  • Dungeon Doors & Chests don't work for some users (As of 8/30)

Next Month I'm Working On... :

  • Switch Wand
  • Forested Dungeon Theme
  • Aquatic Dungeon Theme
  • Finishing the WIP Foresight Boss
  • Hammer Puzzle Mechanics
  • Boomerang puzzle Mechanics
  • Events

Files

Previews only

Comments

DreamMix

FIXED Some people are reporting inability to walk through doors. It seems to be working for some & not for others. I'm working to fix this now.

Anonymous

I sometime get stuck in an endless save is that a glitch ?