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Hey gearheads!

Whew, that one was pretty crazy to get knocked out, but thanks to our awesome programmer who thinks way outside the box we got a fix in place.  In order to properly offset the Vive camera, he decided to move the whole world around the camera. Crazy right? but it works, so yea! There is a better system that we just got our hands on, but it requires more testing before releasing it into the wild.  If things go well with it, we'll be back to a combined Oculus and Vive release, which will mean faster posting of releases.

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Jordan

not sure what i'm doing wrong, but when i load the game, i'm about 5 feet to the right, watching the action instead of participating. is it something on my end? what can i do to fix this?

VR AnimeTed

This one should be working properly with the Vive, but I'll take another look. I have a much better camera system now, which will be a big deal for the Vive releases, but it's still a work in progress since everything needs to be set back up from scratch.