August Update (Patreon)
Content
The refactor is coming along nicely, slowly but nicely, some things I'm still unsure how I will do, and other things are much better/stronger than before.
Meanwhile I wanted to get some of the talking in the game to be better, or at least see why it's such a pain to make conversations, and I realized, it's because the conversation system isn't quite good enough. It's tricky to know who's talking, what they look like, etc. etc. So I started to work on that some... But not enough to speed things up. I will hopefully get some speed increase on it though soon, I want to go around in the different conversations and make them a bit more like the very first one in the game.
Above you will see a slight redesign of the "conversation appearing character arts", before there was only a list, joining both generic appearances (like a random mummy) and specific character appearances, which was part of the problem.. I'm going to try to split these in two now.
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