Basic Occult Practices and Information for Initiates (Patreon)
Content
Welcome to "Cthulhu Architect Modern Maps" Patreon page!
Below you can find information on how to get access to my maps.
How to download the maps
You can download all of my maps on my website http://cthulhuarchitect.com
You first need to login with Patreon and then you will be able to browse all my maps and download them in the format you prefer.
You will be able to download the maps in the appropriate format, depending your tier level.
Yog-Sothoth: 70 PPI, 140 PPI, dd2vtt files
Great Cthulhu: 70 PPI, 140 PPI, dd2vtt files, foundry module
Nyarlathotep: 70 PPI, 140 PPI, 256 PPI, dd2vtt files, foundry module
Azathoth: 70 PPI, 140 PPI, 256 PPI, dd2vtt files, foundry module, pdf files ready to print & play
How to install my Foundry Modules
1. Log in on the Foundry VTT website: https://foundryvtt.com/
2. Edit your profile
3. Link your Patreon account at the bottom of the page by clicking the patreon button.
4. Verify Cthulhu Architect shows up under Content Providers. If Cthulhu Architect does not appear as expected under your "Content Providers" page of your user profile, you may need to Refresh your Patreon link.
5. In your FoundryVTT you should be able to view and install all my modules from the Premium Content section
6. Enable the module in your world
7. You should be able to see some new compendiums in the Compendium Packs tab.
8. Open the desired compendium and right-click on any map and then import it. It will be available in the Scenes tab
On The Forge
You should link your Patreon account with The Forge
You will then be able to view all my modules in Bazaar by searching "Cthulhu Architect"
Cthulhu Architect Maps - Great Cthulhu Tier
Cthulhu Architect Maps - Nyarlathotep Tier
How to use the .dd2vtt files
On Roll20
You can use the dd2vtt files to generate all the metadata needed to create the walls in Roll20. You need a premium Roll20 account to be able to view dynamic lights.
Follow the instructions here to add the walls into Roll20.
BONUS: If you want to extract the image from the .dd2vtt files you can use the instructions here
On Fantasy Grounds
The current version of Fantasy Grounds supports importing dd2vtt files. Check this following video to see how - https://youtu.be/VoXe-sc2Uws?t=2553
On FoundryVTT
You need to install the Universal Battlemap Importer and then just enable the module in your world and then you will see a "Universal Battlemap Importer" button in your scenes. You need to select the dd2vtt file and the scene will be imported with walls and lights.
I recommend deleting all the lights and manually creating the lights as it suits you. The dd2vtt files are an export by Dungeondraft that handles lights in a different manner.