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Okay, I think it’s time I share a little bit of insight into the game project I have been working on! I know I’ve been sharing some images here and there, but since things are slowly coming together I felt I could share some stuff today.

What is it? Well, simply put, it is an Extended Dress-up Simulator. You get control of a character that you will be able to alter to however you want.

It goes beyond a simple dress-up sim in a few ways:

  1. The depth to the control you have. Where regular dress-up might have a few options, I plan to have a very big library of options. There should be something for everyone!
  2. Access to appearance options is limited. Clothes need to be bought or collected. This will make the game feel more rewarding as you invest in making the character look how you want.
  3. The consequences of certain choices. Want to be tanned? You will need to go to the tanning salon! Want a tattoo? They are permanent, unless you decide to get them lasered off. This means there will be an entire world built around the character, with locations and people to meet.

These are a few examples of how it is more extended and in depth than a standard dress-up. Ultimately the goal is to let you make her look how you want: A total Bimbo, a goth scene girl, a shy nerd, etc.

That is all I have to share about this today! If you have questions you can ask them in the comments and I will try to answer them as best I can!

Files

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Comments

Anonymous

mm... bimbo goths

Lovely Lolo

Will blossom be in the game?

Anthar

I really wi'll love that game

Fellatrix

If Mercedes is in the game, I'll nut

Cryphius

will weight be an option? for me, hairy and chubby is the best.

Anonymous

I wanna see foresquid corruption

Anonymous

maybe a living bodysuit?

albatrossart

Mercedes will certainly be in game, one way or another (if not because she needs some colored art!)

albatrossart

While I considered it, it is incredibly difficult to implement due to every level of weight requiring a seperate asset to be drawn for clothing. Perhaps in the later stages of development, but not planned currently