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Red Hook released a new DLC, adding quite a bit of new content as well as new headaches. lol.

This month, while continuing to work on Illrigger (Cruciella), there were also quite a few fixes needed due to various new issues. The fixes for these mods have now been completed.

These fixes have not been uploaded to Steam and will not be. Please obtain these updates through Patreon. The pages for the corresponding characters have all been updated. If you are a patron, you can also view all downloadable content directly here.

Fixed an issue where the 0-gold Starcrystal trinket for the Lilith class (Deovolente) would not display. The price has now been changed to 1 Starcrystal.

Fixed an issue in the Mesmer Class (Tiamat) where duplicate turn descriptions appeared in skill descriptions.

Fixed an issue where the 1-gold Starcrystal trinket for the Mystic class (Nyx) would not display. The price has now been changed to 1 Starcrystal.

Fixed an issue where the 1-gold Starcrystal trinket for the Scourge class (Ilta) would not display in the new version. The price has now been changed to 1 Starcrystal.

Fixed an issue in The Chosen class (YueZhu) where Camp Skill 2 had a typo with an extra 0. The dodge rate is now +10 instead of +100.

The next phase will focus on illustrations for Illrigger. After Illrigger, the next one up will be Aeon, who's been long delayed. As for Illrigger, there are still some issues with effect calls related to the DLC that need to be looked into. Animation and design work should begin in September (alongside Aeon's illustration), with a possible release for Illrigger in mid-October.

Below are some additional images.

Files

Comments

Yeppi

It's way too lewd of a design That's exactly why I like it

PhantomFiend

Can we expect an update to the unofficial Win-64 patch this month?

Penguin

GIVEMEBOOBA😭😭😭😭ONLYAEONBOOBAMAKESMEHAPPY🤣🤣🤣

Kurt Kobain

Amazing as ever Ghastriv. Always look forward to your stuff. By the way. What do your two names mean? Are they just random? Ghastriv and Deovolent

Deovolente

It might take a while. We'll only start working on the corresponding version of the main program patch after we've confirmed that the game has entered a stable version.

Deovolente

The first name is a made-up word and doesn't have any particular meaning — it was actually inspired by the Ghast from Minecraft (I think they're pretty cute, especially now that they've added the Happy Ghast). The latter is the real name of the character from the earliest released Lilith class. "Deo volente" is Latin.

Izanagi

looks like a lot of mods cause crash now from the collection, gonna need some work i suppose

PhantomFiend (edited)

Comment edits

2026-09-10 20:00 I play tested Kaze mods with Fire's Edge. I noticed that Floss, Ailouli, and Gabriel classes are missing their 1-Gold trinkets in the Wagon as well. Is there any way those mods can be updated too?
2026-09-12 08:00 I play tested Kaze mods with Fire's Edge. I noticed that Floss, Ailouli, Gabriel, Doombringer, and even Starry Nights trinkets are missing their 1-Gold trinkets in the Wagon as well. Is there any way those mods can be updated too?
2026-09-10 03:05 I play tested Kaze mods with Fire's Edge. I noticed that Floss, Ailouli, Gabriel, Doombringer, and even Starry Nights trinkets are missing their 1-Gold trinkets in the Wagon as well. Is there any way those mods can be updated too? Unfortunately, I don’t see the Lilith 1-Star trinket in the Wagon. I downloaded and replaced the files, but still haven’t seen the 1-Star Trinket when playing with Fire’s Edge.

I play tested Kaze mods with Fire's Edge. I noticed that Floss, Ailouli, Gabriel, Doombringer, and even Starry Nights trinkets are missing their 1-Gold trinkets in the Wagon as well. Is there any way those mods can be updated too? Unfortunately, I don’t see the Lilith 1-Star trinket in the Wagon. I downloaded and replaced the files, but still haven’t seen the 1-Star Trinket when playing with Fire’s Edge.

Deovolente

Floss is also available here, but I don't plan to update it for now. The other characters don't belong to me, so I won't be maintaining them. The Lilith class does have this issue as well, I'll fix it in the next update.

Gobu

Is there anyway to lower bloom effect on mod character sprites?

Gobu

Hey, I played with Nyx for quite a while. I noticed that, when Nyx friendly skill (force guarding, dmg buff) trigger requirement fulfilled on transformer-type characters (abomination in beast form). The game soft-locked, as no one can move (skills are gray, but their turn does not end). Can you look further into this? Ofc the game can continue as I quitted to the main menu then relog in. the game is as normal just that I do not trigger Nyx's skill, so the soft-lock does not happen.

Deovolente

I'll keep an eye on this situation. It's possible that something is interfering with the actions or creation of 0size monsters, causing the turn not to end. This normally shouldn't happen.