Home Creators Posts Import Register Favorites Logout

Content

So I'm still figuring things out with the (more) flat shading. Maybe you'll notice some things I still paint over and smooth out just because... I just like it.

Anyways, I looked at some other flat shaded comics, and I noticed that one thing that makes it harder for me to achieve the look I want is that my characters are very simple. No clothes, very little line art indicating the structure of the face... That last part sounds super weird, but I have no idea how else to explain it. Having more detailed line art that defines the form seems to help the flat shading work better.

When I do a more painterly style, I often paint over the lines, so I keep them pretty simple. But with this new approach, I'll need to think more about line art.

At least that's what I think. I also really want to find a way to improve my approach to writing onomatopoeia (the sound words). I just suck so much at them, but I don't want to just copy someone else's style I want to find a way that feels like my own... ugh. I should start collecting references and stuff, though, so I at least have something I can learn from.

Files

Comments

dayveeee

Love seeing your art style evolve! Keep up the great work 👍

Gogh Insane

Never thought that onomatopeia could be stylized, good luck with that, it's gonna male the next few comic morre distinct for sure.

JDReeco

Clover seems hungry 😆❤️

Aqua Playz

Its amazing as always

Obsideonstar

Something I found sometimes helps defining the eyes in particular in a little line (or denser shadow) on the outside edge of the upper eyelid. Not much, just something to push the viewer along the edge of the orbital. Kinda like the way you've done the inner side of the upper lids, just less pronounced.