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EDIT (Dec 12): Quick update - I’m back home from a trip and still catching up from travel and errands. I’m doing final fixes this weekend, and the public release is now targeting Dec 14-15. Thanks for the patience - almost there!v1.0.3-EA (Hotfix Update)

Fixed an issue where Ashe could trigger the introductory Serana banter even when Serana was not present.

Updated conditional checks so the conversation only fires when both characters are in proximity.

Includes all fixes from v1.0.1-EA and v1.0.2-EA.

(If you're downloading fresh, just install this version — no need for previous files.)PC EARLY ACCESS IS NOW LIVE(Ashe 1.2 • SDA 4.3 • Ashe + Serana Banter Patch v1.0)

Thanks for your patience fellas.

No docs or promo stuff (more gameplay vids) yet — I’ll upload those later. Same thing with Xbox early access; that’s coming on November 12 once I finish console packaging.

CONTENT (WHAT’S IN THIS EA BUILD)

Ashe 1.2 / SDA 4.3 — Standalone content

SDA — Wooden Knight’s Soul Hunter awareness (built-in integration)

Ashe — custom names + convos + name drops(list coming later, but basically everyone who requested post-1.1)

~112 dialogue lines

~230+ new romance content + radiant dialogue/barks

Horse features — partially in (core system is there),but not fully implemented yet due to time constraints→ For now, feel free to use any horse mod you prefer.

Shared content — Ashe × Serana Banter Patch

Full questline awareness (Ashe’s quest + Dawnguard)

Radiant banter (including smart reactive banter)

Joint combat banter→ 943+ lines→ biggest, most ambitious banter integration (or update for that matter) I’ve shipped so far. SDA's "biggest" update was 1k lines but that was kinda inflated by custom names hahahaha.

INSTALL STEPS

Install SDA Early Access (attached)

Install Ashe 1.2 FOMOD Early Access (attached)

Install Ashe × Serana Banter Patch (attached)

FOR BEST CONTENT EXPERIENCE

(And yes — you can replay both routes, you won’t experience everything in one save lol.)

Ashe’s Questline Branch

Recruit Ashe in the Winking Skeever.

Play through Ashe’s quest until “A Borrowed Soul” completes.

Start Dawnguard → recruit Serana → then finish either Serana’s questline or Ashe’s (your choice).

Finish the remaining questline afterward.

Serana’s Questline Branch

Start Dawnguard → recruit Serana.

Finish the early quest beats (return her home, then pick her up again).

Recruit Ashe → play Ashe’s quest until “A Borrowed Soul” completes.

Same thing: finish whichever questline you want first, then complete the other.

Both branches have unique scripted banter and emotional pacing.

ROMANCE

You can romance both for a while - they’re chill with it up until the point-of-no-return (Serana’s confession at the end of Dawnguard).At that point, you choose:

Ashe route

Serana route

or “Fantasy Mode” (non-canon side path where you keep both)

Fantasy Mode has limited banter (they aren’t fully silent toward each other - I didn’t want to neuter their awareness), but it’s meant as a fan service canon-adjacent option rather than a story path.

FEEDBACK

Feedback form coming soon — for now, just:

DM me, or

comment below!

SAVE GAME NOTES

Safe on existing saves (until further notice)

Recommended to try new saves for the full narrative experience

NOT SAFE WITH DEV BUILD SAVES(y’all weren’t supposed to be playing full playthroughs on those anyway hahaha)

CLOSING NOTE

Forgive the barebones post — no fancy trailer or screenshots yet.I was laser-focused on quality and polishing the build itself.

Just dive in and try it. Let the banter speak for itself!

– Marty

Comments

David Owens

Hey im kinds of new to modding in general can I just stick this into Vortex or do I need to do something else

martimius

Yep! You should be able to install these archives easily with Vortex. Ashe's archive just has a FOMOD - but even that is pretty easy. Just select the options (then optionally build Bodyslides and generate Nemesis/Pandora in case you haven't) and you'll be off to the races!

CMDR RozeActual

Question (it should be obvious but I’m about as dumb as a rockfish so I’ll ask) we need to disable and/or uninstall the base versions of sda and Ashe we got from nexus/Bethesda store right? Also, hope you’re staying safe and well with the storms. Love your work and couldn’t wait to buy this one. Wish I could buy the mods on the creations side to support you.

Reaper

I’m guessing the creation store version won’t come out until full release.

Nicholas Bailey

Hey, Marty. Thanks for getting the EA out! I did find a bug. When choosing a custom name, I chose Nick. However, when Ashe greeted me with what I assume is supposed to be the custom name, she said "Iridea". I went back and checked, and sure enough, that name is one name down from my chosen custom name. I'm gonna try choosing the name above Nick and see if maybe the list is just off by one or something. Edit: I tried it with the next name up, Dawn, which worked correctly. However, I noticed that after initiating conversation with her a few times, she stops greeting me after 5 or 6 tries. I also picked Iredia and she said that name right away as well. I'm starting to suspect that Nick was never actually added in?

Nicholas Bailey

Uninstall whatever old versions of the base mods you have and install these with your chosen mod manager.

CMDR RozeActual

Thanks. I love the update but Ashe and Serena are now stuck on their back and forth banter about knowing me well… (sigh) guess I need to cry again and replay the main Ashe story. What a shame. (They said sarcastically)

Skye Boi

Hey Marty, glad you are safe! And love your mods!! Quick question, what would be serana early quest to get through before getting Ashe? I noticed if I get Ashe right after getting the intro for serana and doing the moth priest mission. Ashe will talk about being an automaton before I’ve even had the first dream for her. Thanks!!

martimius

May I know what the dialogue in question is? Ashe may reference being an automaton at numerous points in Dawnguard. I can probably just disable those commentary dialogues from triggering for now, and/or write new dialogue branches if you aren't at that stage with Ashe yet.

martimius

Hi Nick! Your name is on the list and we recorded what was on it, so it's probable this is just a coding issue. Thanks for reporting it. I'll look into this! Edit: for the name greets stopping, just play a bit more. These are random so when they trigger very much is dependent on when the game picks it over other random dialogue.

martimius

Xbox (Bethesda.net) will come out in a few days. For the PC's Bethesda.net port, that'll come at release because you can already download that here!

Nicholas Bailey

Im sorry for being unclear, when I said the greetings stopped, I meant the greetings stopped entirely. Not just the name greetings. She's completely silent when I greet her. That might just be good ol Skyrim jank because I did it too many times too quickly or something but I thought id mention it just in case! Thanks for the prompt reply!

CMDR RozeActual

Marty, I’m not sure if it’s a bug or because I already played through too far and just need to restart on a new character, but I have “love” options on both Ashe and Serana with no “point of no return” in sight nor movement of one or the other. Whenever there’s a lull in the combat they go at each other with serana consistently saying the line: “you and our friend seem to be…” (can’t recall the rest on the top of my head.

martimius

Might be a bug, that conversation is only meant to be said once. Thanks for the report. I'll look into this. Thanks! Edit: Expect a quick fix within the day.

CMDR RozeActual

Thx for the dedication and one hell of a story.

martimius

This has been fixed! Thanks for the report!

Skye Boi

It was at the part after we saved the moth priest, before I had any dialogue with Ashe. She started talking about being an automaton and how the enthralling of the moth priest bothered her

martimius

Thanks for reporting this! This is helpful. For now I'd just suggest you proceed along Ashe's questline first (until the Borrowed Soul quest ends) then you can proceed on Serana's quest again! This'll help with your immersion and the story consistency at least.

Skye Boi

Will do thanks!!

martimius

Thanks for your report and thankful I'm safe! This will be fixed with the latest 1.0.2EA build.

Prolixus Smylxaotic

First off, gald to hear youre safe! And also, i am just a bit curious about the fantasy route and how limited is this banter since you mentioned that "Fantasy Mode has limited banter". like how limited are we talking about? Other than that thanks for this masterpiece!

CMDR RozeActual

Question/Feedback/Bug(?): Ashe doesn’t comment on my joining the dark brotherhood. Is this intentional or not yet programmed?

CMDR RozeActual

Additional report/question: after “choosing” Ashe over serana, serana now doesn’t say anything. She will occasionally re-use the lovey lines and playful lines about me but outside that she’s now much quieter. After she “left the party” she also didn’t have a scene line Ashe did when she excused herself after the medius ordeal. Waited multiple days, dismissed out of vanilla and nff controls still no dice.

Zesterian

Does Serana comment on Ashe's quests all the way till the end? She stopped saying anything after the Nord warrior guy in Windhelm. Like, absolutely nothing until the end as if she can't see anything. Not sure if it just hasn't been implemented or if I'm experiencing a bug. There's also a weird thing where Ashe talks to Serana to obviously start a banter but Serana just stays silent. I'm still finding the Moth Priest in Dawnguard questline, so maybe I haven't progressed enough with Serana or something?

martimius

Was that the last quest you did for the One For All sub quests? Serana has comments for the werewolf quest and the optional Rolen quest. She has one more comment at the start of the final Ashe quest (before you leave to go up the mountain) and is dismissed from your party until the end of the quest until you recruit her again (she has a comment then). For Ashe talking to Serana but Serana not saying anything, could you take a screenshot of the dialogue line or a video of when it occurs?

martimius

For Serana not saying anything, that might just be coincidence and possible Skyrim jank. Please continue to observe it a bit more! Choosing Ashe over Serana iirc just turns off the Serana Romance. Shouldn't affect the rest of the banter.

martimius

Which part of the brotherhood quest are you currently on? She should comment on it at the start of the All for One quest, it was added in earlier updates.

martimius

Thanks for the best wishes Proxy! Fantasy mode having limited banter extends to four random idle conversations that cycle daily (only one triggers per day) as well as post lovemaking banter for the both of them. Hope that clarifies things!

Zesterian

No, I did the windhelm quest first and then the village. As for everything else you mentioned, none of that happened. It's the first time I'm even hearing those exist. I'm not sure if it's really the reason but I think at one point their banter was interrupted by Ashe's quest dialogue and it just never resumed from there. As for Serana not responding, Ashe clearly asks Serana something about vampirism but Serana just... doesn't banter back. Not sure how to take a video sorry, but it's just that simple. They don't banter for me now. Starting a new game to see if it's replicable.

martimius

Them not bantering is weird because I tested the questline banters myself and all of them fired. For the vampirism thing; thanks. There's four radiant conversarions about that so that certainly narrows it down. Screenshots or video definitely are helpful in the future though!

Zesterian

I’ll try to video future bugs. Hope you find out what happened

CMDR RozeActual

Ahh. I’m doing DB AFTER her quests maybe that’s why?

martimius

Yes probably! I can look into extended DB awareness in the future.

CMDR RozeActual

Thanks! I’ll replay from the start when I finish this playthrough. The waterfall is still my favorite interaction between the characters so far tho 😆

Nicholas Bailey

Hey, so I went through all the names to see if mine got mixed up anywhere under another name, and it wasn't. However, I did find a few more name bugs while looking: When selecting Blade, the name that she says is Kassic When selecting Nick, the name that she says is Iredia (or she doesn't greet at all until I change the name) When choosing Kalin, Kassic, or Iredia, she doesn't greet at all until I change it to a different name. All the other names appear to be firing correctly

martimius

I've verified that your name ended up in the final build. The misnumberings start with your name and go on for a couple more. Since they start with your name (at least with manual selections) your name is effectively "skipped" with the manual selector. This only applies to manual selection. If you don't do anything and your character is named "Nick" in-game and you have SKSE, Ashe should recognize you as that name immediately. Thanks for reporting this, it'll be fixed with a future build.

martimius

Nope! They've had early access before. :) Just been a bit busy, will upload it soon!

martimius

For the commentary not firing, I’ll need a bit more detail to narrow it down. Those lines all have specific conditions and I tested them during release, so if they’re not appearing it usually means something in the setup is blocking Serana’s dialogue from running. Please get back to me in case you have more testing info! :)

Ron Zappardino

Are these the exact same versions as what will be released on Nexus later on, or will the later release have further bug fixes, etc? Starting a new playthrough today, don't want to add these in if I'll get to experience them with further bug fixes / improvements in a month or so when the public version releases.

martimius

Functionally identical minus bugfixes. Its technically a beta still but perfectly playable.

Alex Rosellini

Hello, awesome mod as ever, but i'm having a little issue, I seem to be unable to progress Ashe's first quest, it says to build rapport at a house or an inn, i've tried in both but I have no new dialogue, even after waiting or sleeping 24h several time

Alex Rosellini

I've tried pretty much everything, i had her first dream and training but impossible to advance past that, no new dialogue option pop up, despite waiting, sleeping, and even trying with commands on the walkthrough

Thordreen

Hi Marty, Love the all the work you've done this year! I do think I may have hit a bug in the early access. Not sure where the right place to post about is, so I'll just post here. During the Touching the Sky quest when you enter the Sanctum to confront Vyrthur normally his conversation starts when you get near the throne, but with the banter mod installed nothing starts. Disabling the banter mod allows the conversation start normally and the fight to proceed. The only workaround I've found is the one mention on the quest wiki to use 'kill all' then 'resurrect' Vyrthur, Serana and Ashe. This skips the conversation and the arena fight, but allows the quest to move forward out on the balcony where it proceeds normally. I assume maybe some banter scripts should be fired where the normal Vyrthur conversation starts and they are either missing or some condition or trigger is failing fire as such are blocking the start?

martimius

Thanks for the praise, and for your report as well! Disabling the banter mod allowed you to proceed, but were you able to reproduce this (with the banter mod enabled) on consecutive reload? Usually that distinguishes between regular Skyrim jank and bugs I should genuinely look at.

martimius

Can you share a screenshot of all your current dialogue options available? Speak to her in an inn or home and send a screenshot. Did you also talk to her after her first dream about what she thought about it?

Thordreen

Can confirm the Vyrthur conversation not starting bug returns when the banter module is re-enabled.

martimius

Did you reproduce this by going a bit further back? Like before even entering the throne room.

Thordreen

Reproduced going from inner sanctum to Auriel's Chapel. I suppose I could go all way outside of the temple if needed.

martimius

Could you share a video? That would help a lot!

Ron Zappardino

Hello, I have a question about using Nether's Follower Framework. I use the Nether's patch from the SDA Patch Hub and import SDA into Nether's when I play. I believe the current recommendation is to not import Ashe into Nether's. Will their interactions / banter be messed up at all by Serana running within Nether's framework and Ashe running outside of it?

PogIsDog

Hi Marty! Thanks so much for the thanksgiving sale and the mod. I just wanted to mention I've got some of Ashe's HKX files overwriting my own movement mods? I suppose I could just let my movement mod win the conflict but I definitely don't wanna ruin anything for the mod or take away from the experience.

martimius

Hey again! Could you tell me which vampire conversation it was, and whether you were able to get a screenshot or a video? Just looked at everything again and wasn't able to find noticeable issues. Everything should work as intended on your end!

Zesterian

It’s working fine now. I’m sure it was one of my other mods messing with it. Maybe got stuck in a quest somewhere like spooning or something.