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Hey, guys,

Before the release of version 0.3a, I was already doing some testing with light and shadow effects. But as you may have noticed, the textures I possessed did not respond very well.

Some images, especially in low light scenes, got horrible glitches.

I went to research, to apply textures that served better because I did not want to regress to what was before. I always try to improve the quality of the game. I'm learning while I'm producing.

With that, I was able to find in a handy post  of "Metagraphy" (visit his page, worth a lot) and installed it on my PC.

The first results are amazing, as you can see in the example below. But now the question is: Should I redo all the game images with these new textures, increasing overall quality, or should I go ahead with the plot and use them only from now on?

I'm tending to redo the images because I want the game to go without fail, and I was not satisfied with the night scenes of the last release.

What do you think?

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Comments

Rolo

I would like it all in best quality ;)

Buzz Kill

Spend the majority of your time on the new content while gradually redoing the old stuff.

PTha

Looks excellent! Probably redo all?