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In this video, we test the normal map and the base texture on the latest version of the low poly. It is amazing what normals can do for a model and how they save performance by reducing the triangle count.

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Day of Dragons: Acid Spitter Normal Map + Texture Test

Day of Dragons test of the textures and normal maps in a test scene with our created Acid Spitter model. Subscribe to our patreon at https://patreon.com/beawesomegames

Comments

Eve... Just Eve

on the the second animated one with the textures, I feel the tips of the frill bones shouldnt be bending so far forward compared to the frill itself

SunDragoness

yea I agree, I think they are just testing the limits of the bones and how everything about the model works.

Eve... Just Eve

I mean, Im pretty sure thats exactly whats going on... nonetheless, giving out my thoughts cant hurt anything... it just looks unnatural to me

DragonBrigade

It's just a range of motion test which is why it's so wacky. Jao confirmed earlier in the Patron chat.

Leasoncre

oooo.... piece of candy!