Development Pipeline - Mega Map Greybox Update (Patreon)
Content
In this video, level designer Zaicho shows us what he has been working on lately. We are still in the greybox phase of the Mega Map as we block out all the areas we will be detailing later with environmental assets. The Mega Map is HUGE, the largest of any survival game we know of. 40km x 40km, or 1600 Square Kilometers / 1000 Square Miles of land and water for players to explore. It is massive.
In UE4, we were going to try to do this via the old mega map system which used 4 16km maps and loaded/unloaded them for players, but with Unreal 5 World Partition and Large World Coordinates (64bit Precision), we are able to make the world seamless as HLOD and areas are streamed in and out automatically.
Unreal 5 has also introduced a new experimental network system that we plan to implement which allows us to double the player count on servers without increasing server computation time.
The mega map continent will only be available in Roleplay servers. Survival servers will feature smaller maps and focus on PvP and survival.
We hope you enjoy this update. Thank you all for your support! With your help, we're making the best dragon game ever! It will be awesome!